Kart Racing Pro Official Forum

General => General Discussion => Topic started by: PiBoSo on April 09, 2019, 12:08:21 PM

Title: Kart Racing Pro release8
Post by: PiBoSo on April 09, 2019, 12:08:21 PM

Kart Racing Pro release8 available:
http://www.kartracing-pro.com/?page=news

Download:
http://www.kartracing-pro.com/?page=downloads
( download mirrors would be extremely helpful and welcome )

How to update: http://forum.kartracing-pro.com/index.php?topic=3597.0
Title: Re: Kart Racing Pro release8
Post by: PiBoSo on April 09, 2019, 12:08:53 PM
Release Notes
- a clean installation is strongly recommended
- replays are not compatible with the previous versions
- trainers are not compatible with the previous versions

- Kart Racing Pro is now a 64 bit only application
- the default installation folder has been changed to "Program Files"
- unfortunately, plugins for the previous versions are not compatibile anymore, because they need to be compiled for 64-bit

- the mods folder setting has been moved to the file "kart.ini": http://forum.kartracing-pro.com/index.php?topic=1527.msg49897#msg49897

- the collisions parameters have been tuned

- the GKS and Kraft Motorsport paints have been added for the karts using the TK 2015 bodywork
- now only the cast votes count for a poll result
- the "Free Roam" camera FOV adjustment is now non-linear
- the lean angle in cockpit view has been reduced
- "Max Power" in the "Kart Info" page has been changed from kW to HP ( please note that modders still have to use kW in the INI file, though )


Modding
- plugins must be re-compiled for 64 bit
- it is now possible to add custom track layout objects
- the limit of 100 track layout objects has been removed
- a "plastic" material has been added for the walls
- the "plastic" material can now also be used for the track layout objects
- the stock helmets now include placeholder specular and reflections maps, that can be replaced by modders in the paints ( the textures names are "helmet_s" and "helmet_r" )
- the "shadow" and "ambientshadow" models no longer need to be set in the "cockpit" section of the gfx.cfg file of the various kart parts
- a rotating radiator cover is now supported. In the "gfx.cfg" file of the engine, add the following lines under the "radiator" sections:
cover
{
 name = object_name
 axis = x
 max_rot = 30
}
Title: Re: Kart Racing Pro release8
Post by: SwarleyRuiz on April 09, 2019, 05:59:49 PM
Thanks Piboso!

Downloading and uploading

http://www.swarleyruiz.com/PibosoVideoGames/KartRacing-Pro/Downloads/Betas/krp-rel8.exe
Title: Re: Kart Racing Pro release8
Post by: oppolo on April 09, 2019, 07:16:54 PM
thank you
Title: Re: Kart Racing Pro release8
Post by: PiBoSo on April 10, 2019, 01:31:11 PM
Quote from: SwarleyRuiz on April 09, 2019, 05:59:49 PMThanks Piboso!

Downloading and uploading

Thank you.
Title: Re: Kart Racing Pro release8
Post by: oppolo on April 10, 2019, 04:00:36 PM
There isnt any level battery in the dash, it is impossible to know how much level battery I run? is there rechearge with throttle up?
Title: Re: Kart Racing Pro release8
Post by: PiBoSo on April 10, 2019, 10:24:07 PM
Quote from: oppolo on April 10, 2019, 04:00:36 PMThere isnt any level battery in the dash, it is impossible to know how much level battery I run? is there rechearge with throttle up?

It's not possible to know the battery level while on track.
At the moment recuperation is not simulated.
Title: Re: Kart Racing Pro release8
Post by: PiBoSo on April 10, 2019, 11:21:47 PM

eKart registered for stats:
http://stats.kartracing-pro.com/records.php?trackid=59&kartid=7
Title: Re: Kart Racing Pro release8
Post by: PiBoSo on April 11, 2019, 11:18:11 PM

Release notes updated.