Kart Racing Pro Official Forum

General => General Discussion => Topic started by: PiBoSo on May 21, 2011, 11:33:17 PM

Title: Kart Racing Pro beta3
Post by: PiBoSo on May 21, 2011, 11:33:17 PM
Kart Racing Pro beta3 released: http://www.kartracing-pro.com/?page=news

A clean install is strongly recommended.

Note: replays and setups are not compatible with previous versions
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 22, 2011, 12:28:35 AM
Quote from: PiBoSo on May 21, 2011, 11:33:17 PM
Kart Racing Pro beta3 released: http://www.kartracing-pro.com/?page=news

A clean install is strongly recommended.

Note: replays and setups are not compatible with previous versions

thanks a lot, i like Essay and the grafichal of new chassy

- i couldn't connect to drivingitalia server
- in the ks1, when the kart is stopped and engine is stopped and the gear is not in neutral, the kart goes down the hill
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 22, 2011, 12:31:45 AM
 :D

thank you! good and fast job!

why the setups are not compatible?
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 22, 2011, 01:16:19 AM
Quote from: Aritz on May 22, 2011, 12:31:45 AM
why the setups are not compatible?
one reason could be because the range of tyres pressure is wider
Title: Re: Kart Racing Pro beta3
Post by: rediske on May 22, 2011, 07:56:59 AM
Great news! Thanks! :)
Title: Re: Kart Racing Pro beta3
Post by: Eslotes on May 22, 2011, 10:47:03 AM
Awesome but i cant play with my XBOX 360 controller x'dd i need my G25 Back :D xD
Title: Re: Kart Racing Pro beta3
Post by: Racehard on May 22, 2011, 11:56:22 AM
Thank you very much, amazing work   :D
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 22, 2011, 04:36:33 PM
piboso, maybe stats web is quite hidden for the begginers... A big and clear link will be helpfull.

By the way, track registration is needed again? (link is hidden again, but is not as necessary as stats)
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 22, 2011, 06:48:39 PM
Quote from: Aritz on May 22, 2011, 04:36:33 PM
piboso, maybe stats web is quite hidden for the begginers... A big and clear link will be helpfull.

By the way, track registration is needed again? (link is hidden again, but is not as necessary as stats)

Track registration is still needed.

Is shifting better now?
Title: Re: Kart Racing Pro beta3
Post by: Schwoni on May 22, 2011, 07:16:36 PM
yes i think shifter is very good know. i don`t drive it in real but in game it feels very good.
Thank you ;)
Title: Re: Kart Racing Pro beta3
Post by: Nitrox on May 22, 2011, 10:33:59 PM
Sifting is much easier now! I kind of miss the challenge XD Just kidding. Great work!
Title: Re: Kart Racing Pro beta3
Post by: richard watson on May 23, 2011, 04:42:32 AM
Thank You!!!! Thank You PiBoSo!!! Shifting is dead on now. Great to see Brand C kart as well as a new track!! Fantastic update!
Title: Re: Kart Racing Pro beta3
Post by: Fr33z3 X on May 23, 2011, 08:00:01 AM
Thank's you for this beta 3

Verry happy :)
Title: Re: Kart Racing Pro beta3
Post by: lenyj2001 on May 23, 2011, 01:13:10 PM
I have beta 2. Do have to re-purchase Kart Pro to git Beta 3?
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 23, 2011, 01:32:36 PM
of course not :)

you only have to download and execute it (delete the beta2 folder first)
Title: Re: Kart Racing Pro beta3
Post by: aireisor on May 23, 2011, 03:00:45 PM
How come I cannot start beta 2 client even in offline mode now? I want to extract my setups from it  :(
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 23, 2011, 03:19:01 PM
Quote from: aireisor on May 23, 2011, 03:00:45 PM
How come I cannot start beta 2 client even in offline mode now? I want to extract my setups from it  :(

It should work.
Could you please give more information about the problem?


Title: Re: Kart Racing Pro beta3
Post by: aireisor on May 23, 2011, 03:29:25 PM
Quote from: PiBoSo on May 23, 2011, 03:19:01 PM
Quote from: aireisor on May 23, 2011, 03:00:45 PM
How come I cannot start beta 2 client even in offline mode now? I want to extract my setups from it  :(

It should work.
Could you please give more information about the problem?

Immediately after launching the client I get this:
http://imageshack.us/m/813/4823/errortu.png
Title: Re: Kart Racing Pro beta3
Post by: aireisor on May 23, 2011, 06:00:45 PM
QuoteImmediately after launching the client I get this:
http://imageshack.us/m/813/4823/errortu.png

Alright, I installed beta 3 and it gives me this same problem. Crashes immediately after starting the client.

Problem solved by deleting PiBoSo folder from the documents. Didn't know I had to do this, because when doing reinstalls previously I hadn't deleted it and all worked fine.
Title: Re: Kart Racing Pro beta3
Post by: alphafloor on May 23, 2011, 06:03:39 PM
Are the tracks previously created by other people than Piboso still usable with Beta 3 or are we for the moment stuck with Lonato and Essay?
Also, will the other stats for the other tracks be available as it was before?
Title: Re: Kart Racing Pro beta3
Post by: Schwoni on May 23, 2011, 06:28:14 PM
sure ;)
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 23, 2011, 07:37:20 PM
First quick test with the KS1

Now the gear is better, but still is more difficult than real world. Other thing is that you can gear in full throttle.

Essay is amazing, superb graphics and fun to drive!

Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 23, 2011, 08:02:38 PM
Quote from: Aritz on May 23, 2011, 07:37:20 PM
Other thing is that you can gear in full throttle.
ehm...no  :o try better or check helps setup  ;)
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 23, 2011, 08:09:09 PM
Quote from: Aritz on May 23, 2011, 07:37:20 PM
Now the gear is better, but still is more difficult than real world. Other thing is that you can gear in full throttle.

With "full throttle" do you mean at RPM limiter?

Title: Re: Kart Racing Pro beta3
Post by: Nitrox on May 23, 2011, 08:11:57 PM
If you are at very high rpm, you can sometimes shift without releasing throttle. It think it doesn't really matter.
Title: Re: Kart Racing Pro beta3
Post by: GhostriderPl on May 23, 2011, 08:50:11 PM
in my opinion the grip on the rear is way to low.....much lower then in beta2.......normaly the grip level in karting is very high......
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 23, 2011, 08:53:53 PM
Quote from: PiBoSo on May 23, 2011, 08:09:09 PM
Quote from: Aritz on May 23, 2011, 07:37:20 PM
Now the gear is better, but still is more difficult than real world. Other thing is that you can gear in full throttle.

With "full throttle" do you mean at RPM limiter?

Yes, but I can upload a video if you need
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 23, 2011, 09:06:51 PM
Quote from: Aritz on May 23, 2011, 08:53:53 PM
Quote from: PiBoSo on May 23, 2011, 08:09:09 PM
Quote from: Aritz on May 23, 2011, 07:37:20 PM
Now the gear is better, but still is more difficult than real world. Other thing is that you can gear in full throttle.

With "full throttle" do you mean at RPM limiter?

Yes, but I can upload a video if you need

Thank you, but it's not needed.
Could you please give more info? Why is shifting still more difficult than in real life?


Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 23, 2011, 10:23:11 PM
we dont have to lift all the pedal, with 20-40% is enough, and I ask you; in krp we have to lift 100%?
Title: Re: Kart Racing Pro beta3
Post by: Nitrox on May 23, 2011, 11:27:55 PM
In Beta3 I only have to lift it a few milimeters, for me even less than in real life. Do you have a clean install/all aids off?
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 23, 2011, 11:38:53 PM
Quote from: Aritz on May 23, 2011, 10:23:11 PM
we dont have to lift all the pedal, with 20-40% is enough, and I ask you; in krp we have to lift 100%?

only a little bit, even more less than 20%, few mm as in beta2, but i noticed during online sessions there is lag, so i make more mistakes during shifting up
Title: Re: Kart Racing Pro beta3
Post by: Marco Dakic on May 24, 2011, 12:00:35 AM
awesome piboso thank you so much it will be the bettest game EVER !!! Kart Racing Pro FTW !!!
Title: Re: Kart Racing Pro beta3
Post by: M. Chase 53 on May 24, 2011, 02:04:01 AM
I am getting a screen that shows up that says "data mismatch" when I try connecting to my friends hosted session. It first starts out saying "connecting" then "connected" then it shows up with that "data mismatch". And on a few other hosted sessions, I'm getting another that says "pitlane full" when no one is in their?
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 24, 2011, 08:40:54 AM
Quote from: oppolo on May 23, 2011, 11:38:53 PM
Quote from: Aritz on May 23, 2011, 10:23:11 PM
we dont have to lift all the pedal, with 20-40% is enough, and I ask you; in krp we have to lift 100%?

only a little bit, even more less than 20%, few mm as in beta2, but i noticed during online sessions there is lag, so i make more mistakes during shifting up

I played in a laggy server, if you are right, that sholud be the explanation :)
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 24, 2011, 10:02:29 AM
Quote from: Aritz on May 24, 2011, 08:40:54 AM
Quote from: oppolo on May 23, 2011, 11:38:53 PM
Quote from: Aritz on May 23, 2011, 10:23:11 PM
we dont have to lift all the pedal, with 20-40% is enough, and I ask you; in krp we have to lift 100%?

only a little bit, even more less than 20%, few mm as in beta2, but i noticed during online sessions there is lag, so i make more mistakes during shifting up

I played in a laggy server, if you are right, that sholud be the explanation :)

I played in a laggy server, if you are right, that sholud be the explanation :)
[/quote]

i have an old pc (pentium4 3000, 1 g ram and geforce 9400gt) and sometimes lag is terrible with flagmen acting like ghost and pc is stuttering, in these conditions offline the game is another thing, try ks1 offline

also join lag is terrrible, the pc freeze for 1 or 2 seconds and after that i'm against a wall  ::)

people who have modern pc: do you have lag or stuttering?
Title: Re: Kart Racing Pro beta3
Post by: Nitrox on May 24, 2011, 10:30:11 AM
Join lag is only a few ms for me. I only get slight performence problems when I host a server and more than two drivers connect, but this seems due to my internet connection. Even tough I think 13mbit/1mbit should be enough for hosting. Pc is a i7 920, 6GB DDR3, GTX 260 - 2.

Hosting, however, is for me quite unstable in Beta 3. Yesterday it crashed two times after about 45 minutes ("Training Day"). Can't tell if there's any difference compared to Beta 2, because yesterday was the first time to see more than 2 drivers on my server. Maybe I'll try dedicated server later today.
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 28, 2011, 06:17:11 PM
I played today with the KS1 in my own server (0 lag) and I'm still thinking that the gear is more difficult than real life.

I can't explain it but maybe the problem is the way I think it works (please forgive me if is not that way)

When I drive slow, without high RPM, the gear works perfectly. When I start running fast and with high RPM, the problem beggins... In real world the gear can be changed when the engine torque is low or 0, no matters how high the revs are, but in KRP seems that the gear changes when the RPM is lower than X. Am I wrong? You the real drivers, what do you think?
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 28, 2011, 09:18:49 PM
Quote from: dibu on May 28, 2011, 07:42:54 PM
Still a bit irritating:
Real KZ2: From neutral to first gear you have to push the lever, second and up you have to pull (works like a motor bike gearbox).
KRP: From neutral to first gear you also have to pull.

This is a problem with no perfect solution.
When in neutral and using the "push" control, it's an easy change to go in first gear.
But when in first gear and using the "pull" control, should it go in neutral or in second gear? In real life neutral is in between, but shift is a digital control and you would have no feedback anyway.

Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 28, 2011, 10:50:03 PM
Quote from: Aritz on May 28, 2011, 06:17:11 PM
When I drive slow, without high RPM, the gear works perfectly. When I start running fast and with high RPM, the problem beggins... In real world the gear can be changed when the engine torque is low or 0, no matters how high the revs are, but in KRP seems that the gear changes when the RPM is lower than X.

definitely it seems we have 2 different games. i can shiftup also at high revs. as i told before also for beta2, the main thing is that the engine must not pull, i can change also over 10000, over 12000.

i dont' know anymore what to think, these are my settings abut simulation
http://i195.photobucket.com/albums/z226/kirkkonummi/KRP/simulation.jpg
i use g25, paddle sx for the clutch and the sequentianl stick for gear

Quote from: PiBoSo on May 28, 2011, 09:18:49 PM

This is a problem with no perfect solution.
When in neutral and using the "push" control, it's an easy change to go in first gear.
But when in first gear and using the "pull" control, should it go in neutral or in second gear? In real life neutral is in between, but shift is a digital control and you would have no feedback anyway.

liveforspeed for his mrt5 use this

-car is in neutral
-press the clucth and push the stick and the car is in first gear
now....
1 - if i have the car stopped or is belowe of 5 km/h, pull the stick and the gear go in neutral
2 - if the car is over 5km/h the gear goes in second

other situation
the car is in second gear
- push the stick the gear goes alway in first gear, even if the car is stopped.
in my opinion should have work as above

i think this is a good solution, in real life for going from first to second we dont' have to move two times the gear level, and when we are stopped we want for sure go in neutral

Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 28, 2011, 11:53:55 PM
Quote from: oppolo on May 28, 2011, 10:50:03 PM
Quote from: PiBoSo on May 28, 2011, 09:18:49 PM

This is a problem with no perfect solution.
When in neutral and using the "push" control, it's an easy change to go in first gear.
But when in first gear and using the "pull" control, should it go in neutral or in second gear? In real life neutral is in between, but shift is a digital control and you would have no feedback anyway.

liveforspeed for his mrt5 use this

-car is in neutral
-press the clucth and push the stick and the car is in first gear
now....
1 - if i have the car stopped or is belowe of 5 km/h, pull the stick and the gear go in neutral
2 - if the car is over 5km/h the gear goes in second

other situation
the car is in second gear
- push the stick the gear goes alway in first gear, even if the car is stopped.
in my opinion should have work as above

i think this is a good solution, in real life for going from first to second we dont' have to move two times the gear level, and when we are stopped we want for sure go in neutral

It could be an improvement over current system, but still far from being perfect.
Opinions?
If there is a general consensus on this solution it will be done for next release.
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 12:28:33 AM
Quote from: PiBoSo on May 28, 2011, 11:53:55 PM
It could be an improvement over current system, but still far from being perfect.
Opinions?
If there is a general consensus on this solution it will be done for next release.
i think is better than before because in this way we push and pull the level as in real, but when in second gear and speedy is less than 5 km/h gear have to go in neutral

it can never be perfect because of our sequential gear of steering wheel
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 29, 2011, 09:44:41 AM
I like the mix of your solutions dibu :)

0-5 kmh or clutch pressed:

Neutral -> push -> first gear
First gear -> pull -> neutral
Second gear -> push -> neutral


Above 5kmh or clutch not pressed:

First gear -> pull -> second gear
Second gear -> push -> first gear

And as you said, make it optional, in simulation area.


Title: Re: Kart Racing Pro beta3
Post by: Racehard on May 29, 2011, 10:11:08 AM
Sounds good  :)
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 29, 2011, 10:24:49 AM
You can't put neutral when you drive :)

if you are moving, you only can put first gear from second (and is quite hard the sifter), you can't find neutral in intermediate travel
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 01:17:25 PM
Quote from: Aritz on May 29, 2011, 09:44:41 AM
I like the mix of your solutions dibu :)

0-5 kmh or clutch pressed:


with no aid idle, in second gear engine stal below 8 km/h
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 01:23:27 PM
Quote from: dibu on May 29, 2011, 11:08:21 AM
0 kmh (no movement) AND clutch pressed:

Neutral -> push -> first gear
First gear -> pull -> neutral
Second gear -> push -> neutral
neutral > pull > second gear

so in this case we could go in neutral only if tha kart is stopped
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 02:19:16 PM
another thing, never automatic clutch, now there is a sort of automatic clutch below a certain speed
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 29, 2011, 02:27:58 PM
Quote from: oppolo on May 29, 2011, 02:19:16 PM
another thing, never automatic clutch, now there is a sort of automatic clutch below a certain speed

No, there's not. Otherwise the "Push" control would not work to restart the engine.
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 03:44:22 PM
Quote from: PiBoSo on May 29, 2011, 02:27:58 PM
Quote from: oppolo on May 29, 2011, 02:19:16 PM
another thing, never automatic clutch, now there is a sort of automatic clutch below a certain speed

No, there's not. Otherwise the "Push" control would not work to restart the engine.

and pushing the clutch for restart the engine pushing the kart? i do always so

anyway
100cc kart restart the engine even with direct drive
Title: Re: Kart Racing Pro beta3
Post by: Aritz on May 29, 2011, 04:39:01 PM
Quote from: dibu on May 29, 2011, 11:08:21 AM
Sorry I still don't understand the 0-5kmh, maybe it's not my day.

From what you say I understand:

0 kmh (no movement) AND clutch pressed:

Neutral -> push -> first gear
First gear -> pull -> neutral
Second gear -> push -> neutral

ALL other situations:

Neutral -> push -> first gear
First gear -> pull -> second gear
Second gear -> push -> first gear

Did I get you right?

You are right :) This is no my day either

I will add more situations:

0 kmh (no movement) AND clutch pressed:

Neutral -> push -> first gear
Neutral -> pull -> second gear
First gear -> pull -> neutral
Second gear -> push -> neutral

ALL other situations:

Neutral -> push -> first gear
Neutral -> pull -> second gear
First gear -> pull -> second gear
Second gear -> push -> first gear
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 06:43:19 PM
Quote from: Aritz on May 29, 2011, 04:39:01 PM

0 kmh (no movement) AND clutch pressed:

Neutral -> push -> first gear
Neutral -> pull -> second gear
First gear -> pull -> neutral
Second gear -> push -> neutral

ALL other situations:

Neutral -> push -> first gear
Neutral -> pull -> second gear
First gear -> pull -> second gear
Second gear -> push -> first gear
it seems ok, but, when i was young i had 3 motobike, maybe i remember i could go in neutral from second when i was stopping for example. with karts can't even if clutch is pushed?

your preview post
You can't put neutral when you drive :)

if you are moving, you only can put first gear from second (and is quite hard the sifter), you can't find neutral in intermediate travel


Title: Re: Kart Racing Pro beta3
Post by: GhostriderPl on May 29, 2011, 07:55:14 PM
Do you need neutral when you drive? i even dont think about it because when i drive i drive ;-)
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 29, 2011, 11:25:33 PM
Quote from: GhostriderPl on May 29, 2011, 07:55:14 PM
Do you need neutral when you drive? i even dont think about it because when i drive i drive ;-)

i like simulators on pc, the perfect realization of what i drive is a part of it
Title: Re: Kart Racing Pro beta3
Post by: GhostriderPl on May 29, 2011, 11:33:29 PM
But for what do you need neutral when you drive?  ;) i drive on shifters but i dont need neutral when i drive.....
Title: Re: Kart Racing Pro beta3
Post by: oppolo on May 30, 2011, 12:01:58 AM
...and what about free cam in this beta3? i don't understand it, i preferred that one on beta2
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on May 30, 2011, 12:28:15 AM
Quote from: oppolo on May 30, 2011, 12:01:58 AM
...and what about free cam in this beta3? i don't understand it, i preferred that one on beta2

The previous Free replay camera is still available as "Orbit".
Title: Re: Kart Racing Pro beta3
Post by: Aritz on June 07, 2011, 01:07:52 PM
I have to say: SORRY... The shifting is now almost perfect, a little bit harder than real KZ2 but absolutly acceptable.

Now my feelings:

-You can change at RPM limiter (already reported)
-I had created my own ONLINE server, asumming 0 lag, then the shifting is not correct, I can't change correctly (already BADLY reported)
-Offline hosted server: OK

Again, sorry for my previous hard words...
Title: Re: Kart Racing Pro beta3
Post by: nyonyot on September 06, 2011, 06:51:36 AM
Quote from: aireisor on May 23, 2011, 06:00:45 PM
QuoteImmediately after launching the client I get this:
http://imageshack.us/m/813/4823/errortu.png

Alright, I installed beta 3 and it gives me this same problem. Crashes immediately after starting the client.

Problem solved by deleting PiBoSo folder from the documents. Didn't know I had to do this, because when doing reinstalls previously I hadn't deleted it and all worked fine.

i install kart racing pro beta 3 on windows 7 ultimate, and got that error, how to fix that?
Title: Re: Kart Racing Pro beta3
Post by: PiBoSo on September 06, 2011, 10:46:20 AM
Quote from: nyonyot on September 06, 2011, 06:51:36 AM
Quote from: aireisor on May 23, 2011, 06:00:45 PM
QuoteImmediately after launching the client I get this:
http://imageshack.us/m/813/4823/errortu.png

Alright, I installed beta 3 and it gives me this same problem. Crashes immediately after starting the client.

Problem solved by deleting PiBoSo folder from the documents. Didn't know I had to do this, because when doing reinstalls previously I hadn't deleted it and all worked fine.

i install kart racing pro beta 3 on windows 7 ultimate, and got that error, how to fix that?

Please try upgrading the graphics drivers to the latest official version.
Title: Re: Kart Racing Pro beta3
Post by: Bruno Saboia on October 07, 2011, 03:33:42 PM
PiBoSo, can you do what I think that is a minor update on the next version, which is to properly set the maximum lock at the G25/G27 wheels? I can turn more than 270º, and that is really bad sometimes.
Title: Re: Kart Racing Pro beta3
Post by: dibu on October 07, 2011, 09:19:55 PM
To fix your problem, you should use the Logitech Profiler tool to limit the maximum lock (e.g. "Degrees of Rotation" 180°).
Use the same settings in KRP for "Wheel Rotation".

Look here for settings:
http://forum.kartracing-pro.com/index.php?topic=915.0