Kart Racing Pro Official Forum

Mods => Tracks => Topic started by: Birel-Rotax 42 on October 19, 2014, 12:41:44 AM

Title: Ferrari Circuit Release 1.0 (Beta 2.194)
Post by: Birel-Rotax 42 on October 19, 2014, 12:41:44 AM
So this is another SketchUp track. It's a bit short, but racing doesn't suffer, as a kart's setup must be balanced in order to cope with the flowing final sector, as well as long straights and tight hairpins. This is my first track using bump, specular, and reflection maps, so if there are issues that some of you have with the textures, just know it is a result of these being experimental. The track comes with 5 layouts as of now, with 5 reverse layouts very much possible, as well as slight other modifications that offer exciting and interesting racing. It's about 54 hours in the making, with the majority of the layout being customized from SketchUp (taken from the original layout and heavily modified). These changes were facilitated by DrKarter97, as well as through 3ds Max, which I used to texture, model, and modify the circuit. Any feedback is greatly appreciated on the circuit, and suggestions for extensions/other add-ons to the track are also suggested.

I know you people never look at screenshots, but here are some anyway:






Download: https://www.mediafire.com/?44cgyivcstlzs8v



And for those of you who have read through this whole thing, thank you, as it's important for the community to have some awareness. On that note, I have to admit that putting this track out for download is a bit worrying. I have seen what has happened to the KRP Forum over the last two and a half years, and it's becoming detrimental to the community. To the new members: Welcome! Thank you for stopping by and joining the forum! It is imperative that anybody who is new to this forum understands that there is a reason to everything that happens on the forum. Please search for topics; before starting a new topic, please just search it. It saves everybody time, and it prevents members from losing their $h*t because you haven't done something correctly. Same applies for requesting something multiple times. If you post in one topic about a certain thing, don't go around and post in a separate topic/start a new topic about the same thing. It clutters and spams the forum. With that in mind, I'm on the fence as to whether I am going to keep doing this. My future is uncertain because of the hostile and rather immature attitude that has arisen through the modding community and also through the influx of new members who have no idea what they are doing. With that said, I'm still going to give feedback to PiBoSo as to improvements to the game. Heck, maybe I'll continue modding for myself, but that is 100% dependent on whether people can wake up and see that this community is falling apart. We should be a family. Have any of you people seen the RaceDepartment forums? It's a mess. Let's not become RaceDepartment, as it's terrible that some modders think that because they make tracks makes them better. On the same note, newbies to the forum really need to see that their actions have implications that far outreach what they see; so if any of this (or none) applies to you, please remember before you start a shitstorm: there are consequences to your actions. With that said, if another argument arises out of a new member doing something they shouldn't be doing (ie. not posting in the correct sub-forum, asking repetitive questions, requesting the same thing in multiple questions, etc.) I will have to regretfully leave this forum. As stated before, the intention isn't to screw people over, but the anger and hostility on here is outrageous. Thanks for reading my rant, here is a cookie:
Title: Re: Ferrari Circuit Release 1.0 (Beta 2.194)
Post by: Kyle Kalish on October 19, 2014, 06:06:49 PM
Loved this track, so much fun! Awesome job man!
Title: Re: Ferrari Circuit Release 1.0 (Beta 2.194)
Post by: Avansino on October 19, 2014, 07:29:15 PM
Just letting you know that on the long configuration the grid is on the wrong side of the checkered, which is not a big deal