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Mods => Other Addons => Topic started by: Birel-Rotax 42 on June 28, 2013, 06:05:17 AM

Title: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Birel-Rotax 42 on June 28, 2013, 06:05:17 AM
Hello! I have recently looked into just playing around with the engine/chassis combinations. I am wondering why when I put the mini 60 engine on the Birel KF3 chassis, why it appears on the opposite side. Instead of being on the right rear side, it is on the left front side.(http://img843.imageshack.us/img843/6660/vji6.jpg)
The physics work as if it is mounted in the correct place, meaning that the power isn't being put down by the front wheels. Is there some way that I can change the 3d model's orientation to fit it on? Thanks for the support in advance!
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Top-Kart 92 on June 28, 2013, 09:52:15 AM
hahaha FAIL ;) ;)
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: oppolo on June 28, 2013, 10:05:48 AM
yes i know, I tried the same but at the moment i don't know how to solve, the mini engine fit well only in mini chassis
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Sam Flintham on June 28, 2013, 10:35:10 AM
Front wheel drive should work lol  ;D
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Sam on June 28, 2013, 12:46:32 PM
Put kf3 on mini and it goes on the front
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Birel-Rotax 42 on June 28, 2013, 03:40:23 PM
But the weird part is that when I go into the .sfx file and change the engine position (just random numbers with a backup), the engine won't move. So weird! Anything that you know PiBoSo? Also, is it possible to shrink the Birel chassis by a specific scale to make it a cadet or "mini" kart? I'm wondering this because the mini Birel karts and the full-sized Birel karts are the same chassis layout with a different brake model, that is it. Thanks again to everybody!
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: oppolo on June 28, 2013, 04:06:15 PM
Quote from: Birel-Rotax 42 on June 28, 2013, 03:40:23 PM
But the weird part is that when I go into the .sfx file and change the engine position (just random numbers with a backup), the engine won't move.
as fare as I understood, that position is for sounds, it points to engine.scl and that file is for sound
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Birel-Rotax 42 on June 28, 2013, 04:25:26 PM
That makes sense. Would it just be better to open up the EDF files and rotate the engine around?
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: oppolo on June 28, 2013, 05:15:26 PM
Quote from: Birel-Rotax 42 on June 28, 2013, 04:25:26 PM
That makes sense. Would it just be better to open up the EDF files and rotate the engine around?
sure, but who is able to do it? ::)
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Birel-Rotax 42 on June 28, 2013, 06:15:20 PM
Open the .edf files like you do with a track. I think. Not much experience with 3ds max.
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Alex10 on June 28, 2013, 06:16:06 PM
Hahahahaha :D Looks so funny
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: Mike on August 07, 2013, 09:26:24 AM
Ah, perhaps a idee for a Twin engine's kart ....
Title: Re: Mini 60 Engine on Birel KF3 Chassis Issue
Post by: oliver on November 15, 2013, 02:27:56 PM
I want it