Kart Racing Pro Official Forum

Mods => Engines => Topic started by: oppolo on June 21, 2013, 11:07:52 PM

Title: 9 fictional karts
Post by: oppolo on June 21, 2013, 11:07:52 PM
Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4T manual clutch 4 gears
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm
ONLY PHYSIC,NOT NEW 3D OBJECTS
birel kz1 chassis - f250 engine 3D - f250 sound
https://ufile.io/n7gfm
PS:the engine starts at more than 200 degrees, but for now I am not able to solve


EDIT:

Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4T manual clutch 4 gears
birel kz1 chassis - f250 engine 3D - f250 sound
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm
http://speedy.sh/rqSjx/Kart-Racing-Pro.7z

_______________________________________________________________________________________________________

Just for fun

physic of 9 engines fitted on default stock http://speedy.sh/QmAZp/fictional.7z


readme

fictional Kart with AIXRO XR50
http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html
KZ1 chassis - F250 engine 3D, F250 sound -  294cc wankel, centrifugal clutch
48HP@8500 46Nm@4500

Thanks to Intrepid James and DéDé for informations

The engine has a rpm limiter at 11500 but choose a suitable rear sprocket for having a max RPM around 11000, optimun temp 65c +/- 10c

---------------------------------------------------------

Fictional Birel with Daytona Anima 190
http://www.dhz.com.au/assets/brochures/EN-15.pdf
21hp@11500 14.3nm@9000 190cc 4-stroke manual clutch 4 gears
birel kz1 chassis - f250 engine 3D - f250 sound
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM up to 12000 rpm

-----------------------------------------------------------

Fictional Birel with Honda 390 engine
http://www.birel.it/en/endurance_events.asp
birel kf3 chassis - F250 engine 3D
15Hp@5000 26.4Nm@2500  390cc 4-stroke centrifugal clutch

-------------------------------------------------------------

Fictional CRG kart with Honda GX120
http://engines.honda.com/models/model-detail/gx120
http://www.rimousa.com/pdf/folder_mini.pdf
4Hp@4000 7.4Nm@2500 118cc 4-stroke centrifugal clutch
CRG mini chassis - mini60 engine 3D

-------------------------------------------------------------------

Fictional kart with Yamaha KT100S
http://www.yamaha-motor.com.au/products/kart-engine/push-start/10-kt100s
17HP@12000 12.2Nm@8000 100cc 2-stroke air cooled diret drive
f100 chassis - f100 engine 3D
The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM around 15000 rpm

---------------------------------------------------------------------

Fictional CRG with Parilla Gazelle 60cc
http://www.ebert-motorsport.de/product-content.htm
9.3HP@10250 6.6Nm@9000 60cc 2-stroke air cooled centrifugal clutch
crg mini chassis - mini60 engine 3D

----------------------------------------------------------------

Fictional Birel with Subaru EX21 engine
http://www.birel.it/it/gokart.asp
http://robinamerica.com/pfeatures.aspx?pid=9
birel kf3 chassis - F250 engine 3D
7Hp@4000 13.9Nm@2500 210cc 4-stroke centrifugal clutch

------------------------------------------------------------------

Fictional Formula TKM class 152
http://www.tal-ko.com/bt82.html
18hp@15000 10.4nm@10500  115cc 2-stroke direct drive
f100 chassis - f100 engine 3D

The engine is without rpm limiter, choose a suitable rear sprocket for having a max RPM around 15000 rpm

-------------------------------------------------------------------

Fictional CRG kart with ZONGSHEN 72cc 6HP

http://www.ooracing.com/store/index.php?act=viewProd&productId=4269
http://www.aliexpress.com/item/PIT-BIKE-PARTS-engines-Zongshen-70cc/869318603.html
6.5Hp@8000 6.3Nm@4500 72cc 4-stroke manual clutch 4 gear
Title: Re: 4 fictional karts
Post by: IceMan11 on June 21, 2013, 11:10:46 PM
Can we see what you made??? It probably looks nice. ;)
Title: Re: 4 fictional karts
Post by: oppolo on June 21, 2013, 11:16:01 PM
Quote from: IceMan11 on June 21, 2013, 11:10:46 PM
Can we see what you made??? It probably looks nice. ;)

it's unnecessary because, as I told, I used default 3D; so there isn't air cooled engine 3D , so for 4T the 3D is the F250 default engine, and for the air cooled BT82 engine, the 3D is the default F100
Title: Re: 4 fictional karts
Post by: nmpcs on June 22, 2013, 03:33:34 PM
I have to say that I loved them.
I was looking forward to new 4 strokes engines that resembled rental karts and now I have it :)
Although they are fictional, you´re making it as real as you can and that's a good thing.
I think it feels very good. (Of course if you could get the full specs that would be even better)

About the 3D and sound, I'm not even a bit bothered by the defaults being used, I loved the x30 and it was also default 3D and sound. (by the way... I'm also looking forward for it's release for beta9)  ;D

Good work :)
Title: Re: 4 fictional karts
Post by: oppolo on June 22, 2013, 09:33:08 PM
good you like, let me know about temp,  I tested them only in some tracks and always at 20 degrees, now I tried the 7HP in a fast track, where most of the time was at full throttle, and temp was raising at 127, maybe they need some adjustments

yes, me too I like x30, I have it and also KT100 physic engines in my pc, but I don't want public because there are others guys working on them, and also in the 3D models

now I was thinking to do something else with the chassis of mini, maybe with a Comer k80, but it seems impossible to find max hp and max nm
Title: Re: 4 fictional karts
Post by: James Beer on June 22, 2013, 09:53:58 PM
yes they are quite good fun :) going along with your 4 stroke theme maybe a aixro wankel xr50?

(http://i43.tinypic.com/dzxvkw.jpg)
Title: Re: 4 fictional karts
Post by: nmpcs on June 22, 2013, 10:31:34 PM
awesome, more specs.
I'm glad I wasn't the only one excited about the 4 stroke engines :)
Now we need some indoor tracks for those lesser powered karts/engines ;)
Title: Re: 4 fictional karts
Post by: oppolo on June 22, 2013, 10:32:46 PM
yes I can do, here there is the torque curve http://www.renntechkarting.com/products_xr50es.html
Title: Re: 4 fictional karts
Post by: Sam Flintham on June 22, 2013, 11:03:30 PM
The 4 strokes are really fun, great work  ;D
Title: Re: 4 fictional karts
Post by: James Beer on June 22, 2013, 11:14:24 PM
http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html (http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html)

theres some documentation at the bottom of this page too ;)

yes i like 4 strokes, they keep going for ever, not the fastest but some of them are really powerful, gotta love the overun on a 4 stroke :D
2 strokes are quick and i love them but they are a pain in the back side to maintain, with these they just run run run
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 01:17:16 AM
Quote from: Intrepid James on June 22, 2013, 11:14:24 PM
http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html (http://www.woelfle-engineering.com/Produkte/produkte_XR50rotaryengine_en.html)

theres some documentation at the bottom of this page too ;)

yes i like 4 strokes, they keep going for ever, not the fastest but some of them are really powerful, gotta love the overun on a 4 stroke :D
2 strokes are quick and i love them but they are a pain in the back side to maintain, with these they just run run run

I have done a first torque curve, do you know if these engines are died under 3500 rpm? do you know the idle?

(http://i195.photobucket.com/albums/z226/kirkkonummi/xr50_zps58f64f6d.jpg) (http://s195.photobucket.com/user/kirkkonummi/media/xr50_zps58f64f6d.jpg.html)
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 01:28:42 AM
im not sure actually, but i can ask someone who will know ;)
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 02:15:27 AM
Quote from: Intrepid James on June 23, 2013, 01:28:42 AM
im not sure actually, but i can ask someone who will know ;)
good

there is also this http://www.rodykart.com/pdf/xr50_manual.pdf
48 hp @ 8500 - 46.1 Nm @ 4500
Title: Re: 4 fictional karts
Post by: Sam Flintham on June 23, 2013, 09:19:51 AM
haha this is awesome didn't think that anyone would be this serious about it but i love it!  :D
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 10:24:00 AM
thanks for support

I noticed the Honda 390, used for endurance, has 15 hp http://www.birel.it/en/endurance_events.asp , probably they have removed the governor, I think I'll make 15 HP at 5000 with rpm limiter at 5500.
I'll release it in next pack including the xr50. I'm waiting Intrepid James for to know what max power to use
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 11:56:11 AM
responding to your questions oppolo: i have been told by someone who owns one of these that they idle around 2,200 rpm and die below 2000 rpm
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 01:08:57 PM
Quote from: Intrepid James on June 23, 2013, 11:56:11 AM
responding to your questions oppolo: i have been told by someone who owns one of these that they idle around 2,200 rpm and die below 2000 rpm
ok

I make the engine with 45 or 48 hp?

and what chassis? I mean, front hand brake? only rear brake? slick medium and hard tyres or only hard?
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 01:29:04 PM
ok i'll ask him some more questions ;)
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 01:40:34 PM
from what i myself have heard they are closer to 50 hp so i would say 48hp is the better one to go with

edit: found out that the engine standard has 48hp standard but if you use methanol you can get it up to 65hp
run on every chassis birel, tony kart and crg
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 02:15:24 PM
ok, so I'll do at 48 HP

yes every chassis ok, but, do I use kf1 with hand front brake and soft tyres? or kf3 with only rear brake and only hard tyres? or f100 chassis with only rear brake and soft tyres? I guess I should use kf1, but tell me what

clutch ingage rpm?
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 02:26:10 PM
Ok so I know they run front brakes but I don't know if they are joined, I am waiting for a reply fro$ someone who ones one, I think it will fit a kf1 well, ill also ask clutch engagement rpm
Title: Re: 4 fictional karts
Post by: Jakob98 on June 23, 2013, 02:30:14 PM
Can we have a mediafire link?
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 02:34:00 PM
Quote from: Jakob98 on June 23, 2013, 02:30:14 PM
Can we have a mediafire link?
doesn't work for you that link?
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 04:12:38 PM
tyre compound is hard and the breaks are like those on a 125 gearbox kart
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 05:12:27 PM
Quote from: Intrepid James on June 23, 2013, 04:12:38 PM
tyre compound is hard and the breaks are like those on a 125 gearbox kart

so, we use a kz1 chassis with an unusefull gear stick?
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 05:24:38 PM
mmm... i think we should still go for a kf1 chassis as then its optional if you use the front
Title: Re: 4 fictional karts
Post by: Jakob98 on June 23, 2013, 06:46:55 PM
Quote from: oppolo on June 23, 2013, 02:34:00 PM
Quote from: Jakob98 on June 23, 2013, 02:30:14 PM
Can we have a mediafire link?
doesn't work for you that link?
no
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 10:02:06 PM
clutch engagement is 3000 rpm
Title: Re: 4 fictional karts
Post by: Sam Flintham on June 23, 2013, 10:24:37 PM
Quote from: Intrepid James on June 23, 2013, 05:24:38 PM
mmm... i think we should still go for a kf1 chassis as then its optional if you use the front
Would using the FS250 chassis work
Title: Re: 4 fictional karts
Post by: oppolo on June 23, 2013, 11:13:32 PM
- if it has the brake of a KZ1 I think we have to use the KZ1 chassis because it is more important the physic than the grafic, never mind, we will have a gear stick not in use

- strange, the link here works and is also fast, never mind, if all goes well, I should upload a new version in some days

- the f25o chassis doesn't have combined brakes

now I have a running version, I need others info
- has the engine a rpm limiter? they advice to use a rear sproke for not pass 10500 rpm, so it seems without a rpm limiter, but tell me
- breaking rpm?
- weight of the kart is under some rules?

thanks
Title: Re: 4 fictional karts
Post by: James Beer on June 23, 2013, 11:29:28 PM
ok im waiting for a reply now ;)
Title: Re: 4 fictional karts
Post by: James Beer on June 24, 2013, 02:53:44 PM
There are different rev limiters going from 10000 for junior until 11500 for senior. Although this said one guy had it up to about 14800 then it blew up. The class is minimum weight 180 kg for senior XR 50. The kart alone is about 90 kg
Title: Re: 4 fictional karts
Post by: oppolo on June 24, 2013, 03:12:58 PM
Quote from: Intrepid James on June 24, 2013, 02:53:44 PM
There are different rev limiters going from 10000 for junior until 11500 for senior. Although this said one guy had it up to about 14800 then it blew up. The class is minimum weight 180 kg for senior XR 50. The kart alone is about 90 kg

so, ballast = 180 - 60 (chassis) - 70 (driver) - 17 (engine) = 33

has it more consumption fuel compared to a kz1?



Title: Re: 4 fictional karts
Post by: James Beer on June 24, 2013, 03:15:43 PM
yeah i guess so...
Title: Re: 4 fictional karts
Post by: oppolo on June 24, 2013, 03:45:02 PM
ok
the kart is almost done, I have to check the engine temp. let me know if it has a rpm limiter
Title: Re: 4 fictional karts
Post by: James Beer on June 24, 2013, 05:22:31 PM
still unsure about the rpm limiter
Title: Re: 4 fictional karts
Post by: oppolo on June 24, 2013, 09:58:40 PM
Quote from: Intrepid James on June 24, 2013, 05:22:31 PM
still unsure about the rpm limiter

it seems there isn't http://groups.yahoo.com/group/e-Go_aeroplanes/message/22
but sure they can buy from third part
Title: Re: 4 fictional karts
Post by: oppolo on June 24, 2013, 11:59:44 PM
Quote from: nmpcs on June 22, 2013, 03:33:34 PM
I was looking forward to new 4 strokes engines that resembled rental karts and now I have it :)
what could be a 4T engine for a rental mini kart?

Quote from: Intrepid James on June 24, 2013, 05:22:31 PM
still unsure about the rpm limiter

the kart is done, waiting for this thing
Title: Re: 4 fictional karts
Post by: James Beer on June 24, 2013, 11:59:58 PM
its the same with our race cars, no rev limiter needed but better to be safe than sorry. The guy i spoke to said they never hold it on the end of the revs for very long as it just overheats the engine too much.

with the third party rev limiters going from 10000 for junior until 11500 for senior. without the limiters they can do 14800
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 12:10:58 AM
Quote from: Intrepid James on June 24, 2013, 11:59:58 PM
its the same with our race cars, no rev limiter needed but better to be safe than sorry. The guy i spoke to said they never hold it on the end of the revs for very long as it just overheats the engine too much.

with the third party rev limiters going from 10000 for junior until 11500 for senior. without the limiters they can do 14800

ok, I had it with rpm limiter, now I have to do a new torque curve
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 12:36:12 AM
Quote from: Intrepid James on June 24, 2013, 11:59:58 PM
its the same with our race cars, no rev limiter needed but better to be safe than sorry. The guy i spoke to said they never hold it on the end of the revs for very long as it just overheats the engine too much.

with the third party rev limiters going from 10000 for junior until 11500 for senior. without the limiters they can do 14800

hmmm, for pushing the kart at that rpm the torque curve is a little strange  ???, are you sure they are not tuned ?

(http://i195.photobucket.com/albums/z226/kirkkonummi/xr50_zps4a4b29fa.jpg) (http://s195.photobucket.com/user/kirkkonummi/media/xr50_zps4a4b29fa.jpg.html)
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 12:45:43 AM
mmm, I'm thinking to use a rev limiter at 11500, if is good for you , after some test I could upload it
Title: Re: 4 fictional karts
Post by: James Beer on June 25, 2013, 12:59:26 AM
yeah ok sure go ahead ;) im just saying what the guy who owns one said
Title: Re: 4 fictional karts
Post by: fdg1997 on June 25, 2013, 03:53:32 AM
Here in Brazil i race Honda's tuned GX390 with around 21hp...

here is a pic of me yesterday in my first pole-position =D

(http://sphotos-h.ak.fbcdn.net/hphotos-ak-prn2/q71/s720x720/983591_294901390653881_691836260_n.jpg)
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 09:35:12 AM
Quote from: fdg1997 on June 25, 2013, 03:53:32 AM
Here in Brazil i race Honda's tuned GX390 with around 21hp...
is it a brazilian formula?

i could do the engine if you would like it in krp, but i need more info
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 01:20:26 PM
Quote from: Intrepid James on June 25, 2013, 12:59:26 AM
yeah ok sure go ahead ;) im just saying what the guy who owns one said

well, it is without speed limiter  ::) , the engine seize at 13700

first post updated
Title: Re: 4 fictional karts
Post by: James Beer on June 25, 2013, 05:23:52 PM
just tried the aixro and i love it. feel right at home with the kart, it is so "flickable". Oppolo thank you for your work ;) :)
Title: Re: 4 fictional karts
Post by: LauZzZn on June 25, 2013, 05:49:34 PM
oppola you should make this :D
http://www.youtube.com/watch?v=kVpkDJmi1X8
watch from 1:30

E-Kart from 0-100 in 3.4s :D
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 07:47:15 PM
Quote from: Intrepid James on June 25, 2013, 05:23:52 PM
just tried the aixro and i love it. feel right at home with the kart, it is so "flickable". Oppolo thank you for your work ;) :)

good  ;)

Quote from: LauZzZn on June 25, 2013, 05:49:34 PM
oppola you should make this :D
http://www.youtube.com/watch?v=kVpkDJmi1X8
watch from 1:30
E-Kart from 0-100 in 3.4s :D

but there aren't sound for electric engine, and an electric engine has the max torque at the starting, maybe krp's engine doesn't support it.
fictional ok, but i have a limiter  ;D

someone want a fictional mini 4T with 4 hp?   :P
http://engines.honda.com/models/model-detail/gx120
http://www.rimousa.com/pdf/folder_mini.pdf




Title: Re: 4 fictional karts
Post by: James Beer on June 25, 2013, 07:54:45 PM
i wonder if you can do a twin gx160 (pro kart)
(http://i.ebayimg.com/00/s/NDc4WDY0MA==/$(KGrHqZHJEEFGNMEQ9ECBRojf6(hE!~~48_79.JPG)

might be a bit hard though with two engines as you would need like double sound
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 07:59:20 PM
Quote from: Intrepid James on June 25, 2013, 07:54:45 PM
i wonder if you can do a twin gx160 (pro kart)
(http://i.ebayimg.com/00/s/NDc4WDY0MA==/$(KGrHqZHJEEFGNMEQ9ECBRojf6(hE!~~48_79.JPG)

might be a bit hard though with two engines as you would need like double sound

mmm, i think it would be too much fictional  ;D
Title: Re: 4 fictional karts
Post by: LauZzZn on June 25, 2013, 08:01:22 PM
in german team championship(endurance) there are still double engine karts ;)
Title: Re: 4 fictional karts
Post by: James Beer on June 25, 2013, 08:02:58 PM
you having said that though over here in Britain we actually have quite alot of pro-kart drivers, running in many series. What about a easy kart?
Title: Re: 4 fictional karts
Post by: oppolo on June 25, 2013, 11:50:58 PM
I meant, krp simulates single cylinder engines, with a double engines or 2 cylinder engines there are other inertia, friction...

what is easy kart?
Title: Re: 4 fictional karts
Post by: James Beer on June 26, 2013, 12:01:31 AM
Quote from: oppolo on June 25, 2013, 11:50:58 PM
I meant, krp simulates single cylinder engines, with a double engines or 2 cylinder engines there are other inertia, friction...

what is easy kart?

http://www.easykart.co.uk/ (http://www.easykart.co.uk/)

probably the best person to talk to about this is diddy on the forum
Title: Re: 4 fictional karts
Post by: oppolo on June 26, 2013, 12:52:46 AM
Quote from: Intrepid James on June 26, 2013, 12:01:31 AM
Quote from: oppolo on June 25, 2013, 11:50:58 PM
I meant, krp simulates single cylinder engines, with a double engines or 2 cylinder engines there are other inertia, friction...

what is easy kart?

http://www.easykart.co.uk/ (http://www.easykart.co.uk/)

probably the best person to talk to about this is diddy on the forum

so chassis is only birel
cadet - 60cc 8HP
junior - 100cc 22 HP
senior - 125cc 28HP

yes I could do, but later, now I take some rest from krp  ;)
Title: Re: 4 fictional karts
Post by: Diddy4957 on June 26, 2013, 08:57:49 AM
The problem with the easykart is the same one you will get with the tkm, they tend to be softer chassis/axils etc. running on harder tyres so the karts slide a bit more, whereas a KF is running a very very stiff chassis but with very soft tyres, so getting the engine right would be easy but getting the kart to be realistic at the moment would be difficult. I dont know if you can model tyres to  make them different on this game?
Title: Re: 4 fictional karts
Post by: oppolo on June 26, 2013, 09:08:08 AM
Quote from: Diddy4957 on June 26, 2013, 08:57:49 AM
The problem with the easykart is the same one you will get with the tkm, they tend to be softer chassis/axils etc. running on harder tyres so the karts slide a bit more, whereas a KF is running a very very stiff chassis but with very soft tyres, so getting the engine right would be easy but getting the kart to be realistic at the moment would be difficult. I dont know if you can model tyres to  make them different on this game?

yes I noticed it
no, at the moment is impossible to make new tyres and to make chassis with fixed axle. after some weeks I could begin to make the engines but chassis and tyres remain the default ones
Title: Re: 4 fictional karts
Post by: nmpcs on June 26, 2013, 09:57:05 AM
I really love your work, but I think there's something that needs a fix.
It's not about the karts, it's about the name of the karts.
The name that you gave them is to long and it goes over other things like the fastest lap in the garage.
I think the name of each kart should be shorter, not over 5 or 6 characters.
Why don't you put EX21 instead of BIREL SUBARU 7 HP, or A190 instead of BIREL ANIMA 190 21 HP, etc....
I think it  would look better and that way nothing would be over the lap times, etc.
Title: Re: 4 fictional karts
Post by: oppolo on June 26, 2013, 12:06:48 PM
where it happens? not here

(http://i195.photobucket.com/albums/z226/kirkkonummi/screen003_zpsaafa9462.jpg) (http://s195.photobucket.com/user/kirkkonummi/media/screen003_zpsaafa9462.jpg.html)
Title: Re: 4 fictional karts
Post by: nmpcs on June 26, 2013, 01:05:18 PM
it happens in "race".
when you go to the garage to see the session lap times, the name of the kart is over the lap times.
and I don't know if it happens too at the server list when you create a server in "world"
See the icture below...
At that time I haven't done any lap, but you can see if I had done any time it would go over or under the kart name ;)
Title: Re: 4 fictional karts
Post by: oppolo on June 26, 2013, 02:23:40 PM
Quote from: nmpcs on June 26, 2013, 01:05:18 PM
it happens in "race".
when you go to the garage to see the session lap times, the name of the kart is over the lap times.
and I don't know if it happens too at the server list when you create a server in "world"
See the icture below...
At that time I haven't done any lap, but you can see if I had done any time it would go over or under the kart name ;)

first post update, thanks
Title: Re: 4 fictional karts
Post by: nmpcs on June 26, 2013, 02:24:20 PM
I thank you, oppolo ;)
Title: Re: 4 fictional karts
Post by: Jakob98 on June 26, 2013, 05:04:17 PM
Where should i press to download?
Title: Re: 4 fictional karts
Post by: nmpcs on June 26, 2013, 05:05:56 PM
I don't want to be a bugger but there's still too many characters ;)
I think 8 is the maximum not to overlap the text.
It's overlapped in the server list, maybe if you don't use any spaces it would be good.
PiBoSo never uses spaces (e.g. MINI60, FS250, F100, etc...)

Jakob98, the links are the ones that says "speedy.sh"
Title: Re: 4 fictional karts
Post by: Jakob98 on June 26, 2013, 05:09:31 PM
Quote from: nmpcs on June 26, 2013, 05:05:56 PM
I don't want to be a bugger but there's still too many characters ;)
I think 8 is the maximum not to overlap the text.
It's overlapped in the server list, maybe if you don't use any spaces it would be good.
PiBoSo never uses spaces (i.e. MINI60, FS250, F100, etc...)

Jakob98, the link is the one that says "speedy.sh"
Yeah but were should I press on the link?
Title: Re: 4 fictional karts
Post by: nmpcs on June 26, 2013, 05:18:24 PM
where it says "Fictional.7z" for the 1.1 or "Patch1 2.7z" for the 1.2 patch
Title: Re: 4 fictional karts
Post by: oppolo on June 26, 2013, 11:18:35 PM
Quote from: nmpcs on June 26, 2013, 05:05:56 PM
I don't want to be a bugger but there's still too many characters ;)
I think 8 is the maximum not to overlap the text.
It's overlapped in the server list, maybe if you don't use any spaces it would be good.
PiBoSo never uses spaces (i.e. MINI60, FS250, F100, etc...)

Jakob98, the links are the ones that says "speedy.sh"

dont' worry, I appreciate you

first post updated
Title: Re: 4 fictional karts
Post by: fdg1997 on June 27, 2013, 01:37:56 AM
Wow,tested and its a nice work!! Btw i will ask you if you can do a GX390 with 21HP and rev ate around 7000 RPM to me feel closer to my real kart xD Thanks and GREAT Work man ^^
Title: Re: 4 fictional karts
Post by: oppolo on June 27, 2013, 09:07:20 AM
Quote from: fdg1997 on June 27, 2013, 01:37:56 AM
Wow,tested and its a nice work!! Btw i will ask you if you can do a GX390 with 21HP and rev ate around 7000 RPM to me feel closer to my real kart xD Thanks and GREAT Work man ^^
thanks
do you have the torque curve?
do you want only the engine or also the kart using it?
Title: Re: 4 fictional karts
Post by: oppolo on June 27, 2013, 10:48:14 AM
Quote from: oppolo on June 26, 2013, 12:52:46 AM
Quote from: Intrepid James on June 26, 2013, 12:01:31 AM
Quote from: oppolo on June 25, 2013, 11:50:58 PM
I meant, krp simulates single cylinder engines, with a double engines or 2 cylinder engines there are other inertia, friction...

what is easy kart?

http://www.easykart.co.uk/ (http://www.easykart.co.uk/)

probably the best person to talk to about this is diddy on the forum

so chassis is only birel
cadet - 60cc 8HP
junior - 100cc 22 HP
senior - 125cc 28HP

yes I could do, but later, now I take some rest from krp  ;)

if someone post the engine torque of engines, i could begin to make the engines
Title: Re: 4 fictional karts
Post by: fdg1997 on June 27, 2013, 07:47:20 PM
Quote from: oppolo on June 27, 2013, 09:07:20 AM
Quote from: fdg1997 on June 27, 2013, 01:37:56 AM
Wow,tested and its a nice work!! Btw i will ask you if you can do a GX390 with 21HP and rev ate around 7000 RPM to me feel closer to my real kart xD Thanks and GREAT Work man ^^
thanks
do you have the torque curve?
do you want only the engine or also the kart using it?

Hmmm sorry but i don't have the torque curve,the acceleration of the 15HP one were good for a endurance tune of the engine (15hp) if you can add it a bit more torque it will be realistic in the 21hp tune... and about the kart,if you can make it with the CRG Body i will be happy,because the CRG Bodywork is the closest from the Mega kart thjat i race =D  Thanks a lot (Sorry my bad english xD)
Title: Re: 4 fictional karts
Post by: oppolo on June 27, 2013, 10:07:47 PM
Quote from: fdg1997 on June 27, 2013, 07:47:20 PM
Hmmm sorry but i don't have the torque curve,the acceleration of the 15HP one were good for a endurance tune of the engine (15hp) if you can add it a bit more torque it will be realistic in the 21hp tune... and about the kart,if you can make it with the CRG Body i will be happy,because the CRG Bodywork is the closest from the Mega kart thjat i race =D  Thanks a lot (Sorry my bad english xD)

at what rpm is the max power?

anyway you can try by yourself, the file is HONDA_390_15HP.engn

numpoints = 10
   point0 = 1.666666, 0.766870
   point1 = 16.66, 24.1
   point2 = 25, 25.3
   point3 = 33.33, 25.9
   point4 = 41.66, 26.1
   point5 = 50, 26.1
   point6 = 60, 23.9
   point7 = 66.66, 23.4
   point8 = 83.33, 21.3
        point9 = 100, 15.3


the first number is rpm/60, the second is the torque in Nm, for having a graph I use this http://www.rfactorcentral.com/detail.cfm?ID=Easy%20Engine%20Physics%20Editor

Title: Re: 4 fictional karts
Post by: Sam Flintham on June 28, 2013, 01:02:45 AM
Fuck yea I have seen the xr50's race and they're pretty damn quick. I'll give it a go
Title: Re: 4 fictional karts
Post by: fdg1997 on June 28, 2013, 02:36:44 AM
Lol i
Quote from: oppolo on June 27, 2013, 10:07:47 PM
Quote from: fdg1997 on June 27, 2013, 07:47:20 PM
Hmmm sorry but i don't have the torque curve,the acceleration of the 15HP one were good for a endurance tune of the engine (15hp) if you can add it a bit more torque it will be realistic in the 21hp tune... and about the kart,if you can make it with the CRG Body i will be happy,because the CRG Bodywork is the closest from the Mega kart thjat i race =D  Thanks a lot (Sorry my bad english xD)

at what rpm is the max power?

anyway you can try by yourself, the file is HONDA_390_15HP.engn

numpoints = 10
   point0 = 1.666666, 0.766870
   point1 = 16.66, 24.1
   point2 = 25, 25.3
   point3 = 33.33, 25.9
   point4 = 41.66, 26.1
   point5 = 50, 26.1
   point6 = 60, 23.9
   point7 = 66.66, 23.4
   point8 = 83.33, 21.3
        point9 = 100, 15.3


the first number is rpm/60, the second is the torque in Nm, for having a graph I use this http://www.rfactorcentral.com/detail.cfm?ID=Easy%20Engine%20Physics%20Editor


lol i tryed it but whatever i do the engine go OK before it hit 3800RPM then it jump to 4400 like the clutch is spinning in false,the it go OK from 4500~5800 the it JUMP again to 6500 and the clutch spin in false again the it limit in 6800RPM(i put it to limit in this RM,its OK)

Look the curve...
id = HONDA 390
torque
{
   numpoints = 10
   point0 = 1.666666, 0.766870
   point1 = 16.66, 23.8
   point2 = 33,33, 24.7
   point3 = 50, 25.5
   point4 = 58,33, 26.2
   point5 = 66,66, 26.8
   point6 = 75, 27.3
   point7 = 83.33, 27.5
   point8 = 93,33, 28
        point9 = 115, 23.2
     
   
}
brake
{
   numpoints = 8
   point0 = 1.111111, -0.191718
   point1 = 33.055553, -3.105828
   point2 = 66.597229, -5.406444
   point3 = 99.166672, -10.697852
   point4 = 133.680557, -15.414110
   point5 = 183.749985, -12.998467
   point6 = 233.125015, -11.503069
   point7 = 266.250000, -11.157976
}
Title: Re: 4 fictional karts
Post by: oppolo on June 28, 2013, 09:59:46 AM
Quote from: fdg1997 on June 28, 2013, 02:36:44 AM

   point2 = 33,33, 24.7
   
   point4 = 58,33, 26.2

   point5 = 66,66, 26.8
   
   point8 = 93,33, 28


check "." and ","
Title: Re: 4 fictional karts
Post by: fdg1997 on June 28, 2013, 07:07:57 PM
haha don't belive!! Thanks man working fine!! can you say to me how i change the name o it to 21HP and to the CRG Body? Thanks a lot!!
Title: Re: 4 fictional karts
Post by: oppolo on June 28, 2013, 09:42:12 PM
Quote from: fdg1997 on June 28, 2013, 07:07:57 PM
haha don't belive!! Thanks man working fine!! can you say to me how i change the name o it to 21HP and to the CRG Body? Thanks a lot!!
yes, all you need is here http://forum.kartracing-pro.com/index.php?topic=2602.0
Title: Re: 4 fictional karts
Post by: Sam on June 29, 2013, 07:14:21 AM
When i download the new patch i get all the motor names but in the file theres only a ini file and a read me text and some only have a read me text how do i get the new rotary motor on there
Title: Re: 4 fictional karts
Post by: oppolo on July 01, 2013, 10:37:12 PM
first post updated
Title: Re: 4 fictional karts
Post by: oppolo on July 14, 2013, 11:27:03 AM
someone want a fictional mini with 4T 72cc 6.5 hp 4 gears? http://www.ooracing.com/store/index.php?act=viewProd&productId=4269

but the chassis has not stick gear and clutch lever
Title: Re: 4 fictional karts
Post by: DéDé on August 01, 2013, 11:03:28 PM
I have an Aixro and the rpm limit is 11.200, because the rules said that in the english championship. They check your Mychron or Alfano after every run and if ones is higher then 11.200, your are disqualified from the race. So I think it would be better to make the rpm limit.
I used white (green in hot) vega, so I opened the soft tyres for Aixro. I think you would make it, too.
But I loved it! Lets work on the sound. :)
Title: Re: 4 fictional karts
Post by: oppolo on August 01, 2013, 11:52:37 PM
Quote from: DéDé on August 01, 2013, 11:03:28 PM
I have an Aixro and the rpm limit is 11.200, because the rules said that in the english championship. They check your Mychron or Alfano after every run and if ones is higher then 11.200, your are disqualified from the race. So I think it would be better to make the rpm limit.
I used white (green in hot) vega, so I opened the soft tyres for Aixro. I think you would make it, too.
But I loved it! Lets work on the sound. :)

ok, now I see here http://www.woelfle-engineering.com/Produkte/Aixro%20XR50%20Karting%20Rotary%20Engine%20Operation%20Manual%20110825_edition%204.6.pdf

6.3.1.
Engine Speed
From 2008 all XR50 are equipped with a rev limiter. Still you should adjust the transmission ratio to keep the maximum engine speed below 11000 rpm


so, rpm limiter at 11.200 and tyres of KZ1 (soft medium wet) ?

for sounds and 3D models I'm not able
Title: Re: 4 fictional karts
Post by: DéDé on August 02, 2013, 07:39:18 AM
Quote from: oppolo on August 01, 2013, 11:52:37 PM
Quote from: DéDé on August 01, 2013, 11:03:28 PM
I have an Aixro and the rpm limit is 11.200, because the rules said that in the english championship. They check your Mychron or Alfano after every run and if ones is higher then 11.200, your are disqualified from the race. So I think it would be better to make the rpm limit.
I used white (green in hot) vega, so I opened the soft tyres for Aixro. I think you would make it, too.
But I loved it! Lets work on the sound. :)

ok, now I see here http://www.woelfle-engineering.com/Produkte/Aixro%20XR50%20Karting%20Rotary%20Engine%20Operation%20Manual%20110825_edition%204.6.pdf

6.3.1.
Engine Speed
From 2008 all XR50 are equipped with a rev limiter. Still you should adjust the transmission ratio to keep the maximum engine speed below 11000 rpm


so, rpm limiter at 11.200 and tyres of KZ1 (soft medium wet) ?

for sounds and 3D models I'm not able

I have an "old" Aixro with normal apex seals and I can rev it to 10.700 but the manual said only 10.200. I don't try it, but I think there isn't a rev limiter, they just said because they don't want the users to over rev the engine. The 11.200 is OK for the Aixro with ceramic seal.

Yes, the KZ1 tyres are better! Thanks for help! I cannot stop driving at the night until 2 o'clock :) I loved it!

3D model isn't important as the sound. I gonna ask EVO, after I record my Aixro sounds.
Title: Re: 4 fictional karts
Post by: oppolo on August 02, 2013, 12:55:54 PM
Quote from: DéDé on August 02, 2013, 07:39:18 AM

The 11.200 is OK for the Aixro with ceramic seal.

Yes, the KZ1 tyres are better! Thanks for help! I cannot stop driving at the night until 2 o'clock :) I loved it!

3D model isn't important as the sound. I gonna ask EVO, after I record my Aixro sounds.

good
do you know usually what  rear sprockets are used? front sprocket is fixed at 11

here also there is written 11500 and not 11200 https://sites.google.com/site/aixroentry/rules
Title: Re: 4 fictional karts
Post by: DéDé on August 02, 2013, 09:54:30 PM
Quote from: oppolo on August 02, 2013, 12:55:54 PM

good
do you know usually what  rear sprockets are used? front sprocket is fixed at 11

here also there is written 11500 and not 11200 https://sites.google.com/site/aixroentry/rules

Yes, in the champs, fixed to 11 but you choose from 10-13. I am using 42-52 to at the rear. I don't know exactly, just a guess, with 11-43 at 10.700rpm it goes about 125km/h. I didn't calculated it, just think it from the speed difference between Aixro and Rotax Max.
These are the newest rules, I didn't read it this year. Last year was 11.200 rpm. Then make the rpm limit to 11.500. ;)
Title: Re: 4 fictional karts
Post by: oppolo on August 03, 2013, 12:45:25 AM
Quote from: DéDé on August 02, 2013, 09:54:30 PM
Quote from: oppolo on August 02, 2013, 12:55:54 PM

good
do you know usually what  rear sprockets are used? front sprocket is fixed at 11

here also there is written 11500 and not 11200 https://sites.google.com/site/aixroentry/rules

Yes, in the champs, fixed to 11 but you choose from 10-13. I am using 42-52 to at the rear. I don't know exactly, just a guess, with 11-43 at 10.700rpm it goes about 125km/h. I didn't calculated it, just think it from the speed difference between Aixro and Rotax Max.
These are the newest rules, I didn't read it this year. Last year was 11.200 rpm. Then make the rpm limit to 11.500. ;)

first post updated
Title: Re: 4 fictional karts
Post by: DéDé on October 23, 2013, 10:39:53 AM
What is your best times with the Aixro?
Title: Re: 4 fictional karts
Post by: bobthemac on November 13, 2013, 10:54:53 PM
Just tried to download the karts want to have a play with the TKM but the download links have expired and go to no files. Can someone repost these karts.
Title: Re: 4 fictional karts
Post by: oppolo on November 13, 2013, 11:21:43 PM
Quote from: bobthemac on November 13, 2013, 10:54:53 PM
Just tried to download the karts want to have a play with the TKM but the download links have expired and go to no files. Can someone repost these karts.

they all don't work anymore with beta10
Title: Re: 4 fictional karts
Post by: nmpcs on November 14, 2013, 09:34:28 AM
will you fix them, opollo?
I'd love to have a go with them again :)
Title: Re: 4 fictional karts
Post by: oppolo on November 14, 2013, 11:40:45 AM
Quote from: nmpcs on November 14, 2013, 09:34:28 AM
will you fix them, opollo?
I'd love to have a go with them again :)

maybe yes but in this time I am with others games so I don't know how much time it will require. I have to understand how new cooling engine works. if you want give a try to birel 190 still wip  http://speedy.sh/qWSR2/birel-190.7z and watch how head engine works comparing to mini60. if I understand well you were interesting overall at birel with 7 cv subaru engine?
Title: Re: 4 fictional karts
Post by: nmpcs on November 14, 2013, 02:32:21 PM
yes, although it's quite slow.
We need some indoor tracks for that kind of engine, because it's flatout in any outdoor track.
Title: Re: 4 fictional karts
Post by: oppolo on November 14, 2013, 07:07:04 PM
Quote from: nmpcs on November 14, 2013, 02:32:21 PM
yes, although it's quite slow.
We need some indoor tracks for that kind of engine, because it's flatout in any outdoor track.

try this http://speedy.sh/9qwA7/BIREL-SUBARU-7HP.7z
Title: Re: 4 fictional karts
Post by: nmpcs on November 14, 2013, 10:40:25 PM
You know what......

I have these engines installed:
Official: KF1, KF3, KZ1, FS250, F100 and Mini60
Unofficial: Anima190, Prostock Moto, GX390, EX21, TKM152, KT100s, XR50, Gazelle, GX120, X30, Rotax Jr, 250 Internat. and CRG 72cc.

All of those engines work with beta 10 except for the Prostock Moto.... so everything you did works like a charm :)
Only one thing.... some of the links you posted aren't available anymore, so I couldn't update the XR50.
Can you post a new download link with everything updated? It would be great.

I'll tell you about your new EX21 engine as soon as I have some time to proper test it. Thanks ;)
Title: Re: 4 fictional karts
Post by: oppolo on November 14, 2013, 10:52:24 PM
birel 190 had gear not working in beta10, the others ones work but I think engine temp is not correct, isn't it?. well next updated will be xr50.
For the release of a complete pack it will occurs time, as I said now my time for KRP is not so much
Title: Re: 4 fictional karts
Post by: oppolo on November 15, 2013, 12:37:31 AM
Quote from: nmpcs on November 14, 2013, 10:40:25 PM
I couldn't update the XR50.
here it is for beta10 http://speedy.sh/BUBHx/AIXRO-XR50-48HP.7z
Title: Re: 4 fictional karts
Post by: nmpcs on November 15, 2013, 12:57:34 AM
Thanks ;)
Just for the record... I got the Prostock Moto to work..... I missed an update :D
Title: Re: 4 fictional karts
Post by: oppolo on November 15, 2013, 09:52:19 PM
Quote from: oppolo on November 14, 2013, 11:40:45 AM
http://speedy.sh/qWSR2/birel-190.7z
I found a mistake in the ratio of 4th gear, change 22,24 with 24,22
I'll upload all karts later
Title: Re: 4 fictional karts
Post by: oppolo on November 19, 2013, 04:56:05 PM
first post update
Title: Re: 4 fictional karts
Post by: sam19 on March 18, 2014, 11:31:04 PM
none of the links work :/

where can i downlaod these from ?

sam
Title: Re: 4 fictional karts
Post by: oppolo on March 25, 2014, 09:56:12 PM
new link in the first post
Title: Re: 4 fictional karts
Post by: Taddzy on May 14, 2014, 10:10:25 PM
oppolo can u upload it to mediafire plz since u need premium thing for it on its current site
Title: Re: 4 fictional karts
Post by: kili474k on May 26, 2014, 09:28:17 PM
Hello The Download Doenst work can you make a new download link for the amazing kart?

Thank you soo mutch
Title: Re: 4 fictional karts
Post by: Sam on June 07, 2014, 06:04:02 AM
Please fix download. Mybe use medifire
Title: Re: 4 fictional karts
Post by: oppolo on June 07, 2014, 12:53:47 PM
ok, I'll try to upload again but first I don'k know if they are still suitable with the new version of KRP, I hadn'nt much time to dedicate to KRP, I'll try to fix them but I don't know how much time I can dedicate to KRP actually, but anyway I'll keep this in mind
Title: Re: 9 fictional karts
Post by: oppolo on June 10, 2014, 05:48:30 PM
first post updated, I haven't account for mediafire, so if someone wants to upload it to mediafire as requested, feel free to do
Title: Re: 9 fictional karts
Post by: Pro_P on August 01, 2014, 02:49:41 AM
Quote from: oppolo on June 10, 2014, 05:48:30 PM
first post updated, I haven't account for mediafire, so if someone wants to upload it to mediafire as requested, feel free to do

Hi Oppolo,

where you able to find an upload link for the engines please? would like to get the Gx390 one if possible.

thank you
Title: Re: 9 fictional karts
Post by: ALEale on August 05, 2014, 01:23:44 PM
i can't download because i need a premium account... :(  could you fix please? if you pass me files i put all on mediafire/mega ;)
Title: Re: 9 fictional karts
Post by: Tr!st@n on August 05, 2014, 08:48:19 PM
Have the data in Mediafire, am i allowed to post the download link here?
Title: Re: 9 fictional karts
Post by: kimitoms on August 17, 2014, 03:11:24 PM
Great kartLH !!! I would like to have these karts too  :-\
I think it's ok because oppolo said "feel free to do"
Title: Re: 9 fictional karts
Post by: Taddzy on August 17, 2014, 03:13:11 PM
+1^^
Title: Re: 9 fictional karts
Post by: JLF88 on November 02, 2014, 03:54:15 AM
This is the real thing. from JLF RACING , crg road rebel with Daytona 190 4v,  hope you like it.
http://s448.photobucket.com/user/CRFJLF88/media/kartredframe016.jpg.html?o=1
http://s448.photobucket.com/user/CRFJLF88/media/kartredframe009.jpg.html?o=4
Title: Re: 9 fictional karts
Post by: oppolo on November 02, 2014, 12:24:15 PM
Quote from: JLF88 on November 02, 2014, 03:54:15 AM
This is the real thing. from JLF RACING , crg road rebel with Daytona 190 4v,  hope you like it.
http://s448.photobucket.com/user/CRFJLF88/media/kartredframe016.jpg.html?o=1
http://s448.photobucket.com/user/CRFJLF88/media/kartredframe009.jpg.html?o=4

ah, this engine is mounted also on the CRG chassis, thanks for info
Title: Re: 9 fictional karts
Post by: oppolo on July 26, 2015, 12:48:19 AM
new link in the first post for fictional Birel with Daytona Anima 190 for beta14
Title: Re: 9 fictional karts
Post by: Ludus1999 on December 11, 2015, 05:37:14 PM
Link doesn't work, please update  :(
Title: Re: 9 fictional karts
Post by: oppolo on March 22, 2016, 08:58:25 PM
first post updated with link for fictional 190cc birel
Title: Re: 4 fictional karts
Post by: vancstar.71 on August 02, 2017, 09:30:23 AM
Quote from: oppolo on June 23, 2013, 10:24:00 AM
thanks for support

I noticed the Honda 390, used for endurance, has 15 hp http://www.birel.it/en/endurance_events.asp , probably they have removed the governor, I think I'll make 15 HP at 5000 with rpm limiter at 5500.
I'll release it in next pack including the xr50. I'm waiting Intrepid James for to know what max power to use

How can we add these fictional karts mentioned above to the latest release version, thanks in advance
Title: Re: 4 fictional karts
Post by: oppolo on August 02, 2017, 11:41:46 AM
Quote from: vancstar.71 on August 02, 2017, 09:30:23 AM
How can we add these fictional karts mentioned above to the latest release version, thanks in advance
for the last version I have only updated 2 4T engines, 190cc and 72cc, but I have to check how engines heat and now I dont have much time. if you want I have a KF2 engine, but there arent dyno sheets on the web so it is fantasy, values are 36hp@11500 23nm@10500
Title: Re: 9 fictional karts
Post by: vancstar.71 on August 03, 2017, 11:03:30 AM
Was keen on the 4 stroke engine as I want to create a 4 stroke twin like I race in real life. I saw you had the honda but would you be keen on making another brand if send you some pics of how they are mounted and so on ?
Title: Re: 9 fictional karts
Post by: vancstar.71 on August 03, 2017, 12:18:16 PM
The reason I ask is that they mount with a 15 degree angle mount and dont run the 2 stroke exhaust either that the Honda 390 you showed a picture of is running in game, cheers.

I have just downloaded blender to try a bit of the 3d modelling as well but am a noob at that so some help would be awesome as I am loving KRP
Title: Re: 9 fictional karts
Post by: oppolo on August 03, 2017, 05:49:25 PM
Sorry but there is a misunderstanding, I am not able to make 3D model, so as I wrote in the first post, I used the default 3D models. in this forum there is a honda 390 3D model, I suppose taken from automobilista, but with the new version of KRP it does not work anymore
Title: Re: 9 fictional karts
Post by: vancstar.71 on August 04, 2017, 04:47:14 AM
Quote from: oppolo on August 03, 2017, 05:49:25 PM
Sorry but there is a misunderstanding, I am not able to make 3D model, so as I wrote in the first post, I used the default 3D models. in this forum there is a honda 390 3D model, I suppose taken from automobilista, but with the new version of KRP it does not work anymore

OK nps I will have a crack at making the engine 3D model myself as I go, cheers.
Title: Re: 9 fictional karts
Post by: oppolo on April 07, 2019, 10:25:20 AM
1st post updated