Hello. I making my first conversion for KRP. It's one kart track that i made for rfactor. this is a oval kart track.
Is very simple, and i'm using this kart track to learn about conversion.
i converted GMT files to 3DS files, converted DDs files to TGA files, import all objects for one max file, ans now i'm removing the multidsub materials.
i just need to discover how i make transparences in textures, to apply in fences and trees.
first WIP picture:
(http://i228.photobucket.com/albums/ee246/adrianoaugusto/aval_wip1_zps1359d3e1.jpg)
i hope you like it :)
looks very nice ;)
wow looks very good quality :) good job. We need some one to create the ninja kart bodykits, this would look great at this track!
looks excellent :)