it is extremely easy.
first extract intakes.pkz inb there you will see the nox and cobra
create a copy of the nox
rename the folder and everyhwere you see Nox to the new name you want. Use a one word name
ope the .hrc .ini and .cfg files with notepad and rename everywhere you see nox to the new name. where it says noxb.edf and noxc.edf leave the b and c and rename the nox part
In 3ds make an object. it can be one piece or 100.
name the air holes object something like airbox_holes
In gfx.cfg change the name= crg_aribox to the name in the 3ds max scene...so airbox_holes.
save the edf as mesh files using the exporter in your new airbox folder
Airbox Example
http://dl.dropbox.com/u/59339424/Airbox%20Sample.zip
save as YOURNEWNAME.edf YOURNEWNAMEb.edf YOURNEWNAMEc.edf
Test in KRP. press choke button and take a screen shot where the drivers hand went
In gfx.cfg play with the values
name = airbox_holes
pos
{
x = 0.05
y = 0.21
z = 0.25
}
until you find a hand position that is realistic.
And then your tune. Remember make sure you use nice realistic textures and colors or it will ook fake. Good Luck
EVO thank you very much! I'll try to create something :)