Kart Racing Pro Official Forum

Mods => Other Addons => Topic started by: EVO on October 08, 2012, 04:26:46 PM

Title: Airbox Tutorial
Post by: EVO on October 08, 2012, 04:26:46 PM
it is extremely easy. 
first extract intakes.pkz  inb there you will see the nox and cobra
create a copy of the nox
rename the folder and everyhwere you see Nox to the new name you  want.  Use a one word name
ope the .hrc  .ini and .cfg files with notepad and rename everywhere you see nox to the new name.  where it says noxb.edf and noxc.edf  leave the b and c and rename the nox part

In 3ds make an object.  it can be one piece or 100.
name the air holes  object  something like airbox_holes
In gfx.cfg change the name= crg_aribox to the name in the 3ds max scene...so airbox_holes.
save the edf as mesh files  using the exporter in your new airbox folder

Airbox Example
http://dl.dropbox.com/u/59339424/Airbox%20Sample.zip

save  as    YOURNEWNAME.edf   YOURNEWNAMEb.edf    YOURNEWNAMEc.edf

Test in KRP.  press choke button and take a screen shot where the drivers hand went 
In gfx.cfg  play with the values

name = airbox_holes
   pos
   {
      x = 0.05
      y = 0.21
      z = 0.25
   }

until you find a hand position that is realistic.

And then your tune.  Remember make sure you use nice realistic textures and colors or it will ook fake.   Good Luck
Title: Re: Airbox Tutorial
Post by: Barlo on October 08, 2012, 04:43:35 PM
EVO thank you very much! I'll try to create something   :)