I made a track using 3DS Max and wanted to export to a .map file. I selected the FBX file (230mb) and selected the location I wanted to save the EDF.map file. I clicked convert and it was done converting in less then a second. When I looked at the EDF file it was only 1Kilo byte, any solutions to this?
Hi, in fbx2edf you need to select Type: MAP and specify the name of the .MAP file (e.g. 123.map). A small filesize can also be related to the track being incorrectly positioned in the space while exporting to the FBX format (NB: always export with Y-axis up).
Quote from: LXS77 on December 17, 2022, 10:56:39 PMHi, in fbx2edf you need to select Type: MAP and specify the name of the .MAP file (e.g. 123.map). A small filesize can also be related to the track being incorrectly positioned in the space while exporting to the FBX format (NB: always export with Y-axis up).
https://youtu.be/jKgDKUr2qMM In this video I show what is happening.
Yeah, I think there's something in the FBX file, which is not right. Any chance you can PM me the link to your FBX? And what are your file units in 3ds Max? Meters?
Quote from: LXS77 on December 18, 2022, 11:00:31 PMYeah, I think there's something in the FBX file, which is not right. Any chance you can PM me the link to your FBX? And what are your file units in 3ds Max? Meters?
Yep thank you, I would like to get this figured out. I'm using meters.
Quote from: T. Struijs on December 19, 2022, 09:57:25 AMYep thank you, I would like to get this figured out. I'm using meters.
Hi again and thanks for the file. To resolve the issue, simply remove "ยด" symbol from the filename. The converter doesn't like special characters.