Kart Racing Pro Official Forum

Mods => Tracks => Topic started by: evolution-kart on February 17, 2016, 07:20:04 PM

Title: [Release] Kartodromo Valencia
Post by: evolution-kart on February 17, 2016, 07:20:04 PM
Today i want to release the track "Kartodromo Valencia" from spain, that i have converted. It is a track from Istvan Antal, a very good rfactor-modder from hungary.

This track is the official krp-version, that you can also download from the website of the Kartodromo Valencia.

We have the track already in our download-database, under the name "Chiva", but this one is newer and has a few small details more.

I hope you enjoy it and now lets have some good races there.

Download-link: https://www.dropbox.com/s/yk6riao1j46owzy/Valencia.zip?dl=0
Title: Re: Track release Kartodromo Valencia
Post by: LauZzZn on February 17, 2016, 10:02:08 PM
Freut mich das du immer aktiv bleibst hier!
Really nice work! ;) youre conversion skills are improving I see
Title: Re: Track release Kartodromo Valencia
Post by: evolution-kart on February 17, 2016, 11:00:42 PM
Thank you.
Freut mich auch das du dich hier um einiges kümmerst.
Title: Re: Track release Kartodromo Valencia
Post by: futureracer on February 18, 2016, 12:52:04 AM
sehr gut
Title: Re: Track release Kartodromo Valencia
Post by: 3rd.Rail on February 18, 2016, 02:15:00 AM
oh yeah! The more, the merrier. Thank you!
Title: Re: Track release Kartodromo Valencia
Post by: EVO on February 22, 2016, 11:34:40 PM
Do your track stripe texture(s) have alpha channels? Have you named them with the "DECAL_"  prefix? I ask because they do not receive shadows. Otherwise this track is on par with the official tracks. Thanks Istvan Antal, and evolution-kart.
Title: Re: Track release Kartodromo Valencia
Post by: Tr!st@n on February 23, 2016, 05:52:11 PM
Great conversion! Danke :D
Title: Re: Track release Kartodromo Valencia
Post by: evolution-kart on February 23, 2016, 10:19:23 PM
Quote from: EVO on February 22, 2016, 11:34:40 PM
Do your track stripe texture(s) have alpha channels? Have you named them with the "DECAL_"  prefix? I ask because they do not receive shadows.

EVO your right, the lines have alpha channels.
I will fix it in the next days, thank you.

So, i have fixed this. Please download the zip-file again.
The link is the same as in the first post.