Hello everybody ! I try to make Angerville ( France ), I have made the track on BTB but I want to make all of race object on 3ds max ...
My only problem ( for the moment ) is : I want to change the texture of grass because BTB's texture is not realistic for me ...
But when i change the texture in Bitmap, I can't export the track in .map with the EDFExp plugin ...
Thanks for you help and sorry for my bad english ...
Is your new texture a .tga-file with the power of 2 (eg. 512 x 512 or 1024 x 1024)?
My texture is .tga files but not a power 2 ... I try ...
My texture was in .tga file and 225x225 so the problem is not here ... :'(
Quote from: Kartman33 on January 27, 2015, 08:52:45 PM
My texture was in .tga file and 225x225 so the problem is not here ... :'(
225 isn't a power of 2?
Quote from: Kartman33 on January 27, 2015, 08:52:45 PM
My texture was in .tga file and 225x225 so the problem is not here ... :'(
Are you sure? As evolution-kart already described 'power of 2' means 256x256, 512x512, 1024x1024, 2048x2048...
225x225 isn't power of 2.
http://en.wikipedia.org/wiki/Power_of_two
Ah Okay ! I have understand what you mean and now it's work ...
Thank you ! you are awesome dibu, Chiimpus and evolution-kart ! ;)