Piboso, any chance for a beta3 with the slow downshifting issue fixed? Now is quite dificult to drive the KS1...I cant choose the correct gear when I brake
The plan is to release beta3 as soon as possible, but it needs more fixes and improvements.
I wish a bigger radiator for the cooling of the motor
Quote from: Eslotes on March 30, 2011, 02:43:27 PM
I wish a bigger radiator for the cooling of the motor
lol? What for? :o
para que se quede mas guapo jajaja
yes!! a sihft pach will be nice!!!! ::)
No but the radiator is a important thing in karting in last 10 years..
and mostly of the kz as big radiators
The KC1 and 3 bug is most important at the moment in my opinion, I stopped driving KC1 and 3 since beta 2, because the engine stalling all the time is very annoying.
Quote from: Racehard on April 01, 2011, 02:49:59 PM
The KC1 and 3 bug is most important at the moment in my opinion, I stopped driving KC1 and 3 since beta 2, because the engine stalling all the time is very annoying.
That's not a bug... Enable idle helper if you keep on stalling!
Quote from: Racehard on April 01, 2011, 02:49:59 PM
The KC1 and 3 bug is most important at the moment in my opinion, I stopped driving KC1 and 3 since beta 2, because the engine stalling all the time is very annoying.
Karts now have no idle throttle, so even with the centrifugal clutch there is nothing to prevent stalling when locking rear axle. Just apply some throttle under heavy braking to prevent the problem.
Good idea but,
what about people (like me) who are on joystick with throttle/brake combined...
Quote from: rediske on April 01, 2011, 04:53:46 PM
Good idea but,
what about people (like me) who are on joystick with throttle/brake combined...
You can go to Settings -> Simulation and enable "Automatic Idle".
And whats the point of no idle throttle? I mean, every kart in the world has idle, why not here? :)
Quote from: Aritz on April 01, 2011, 06:33:50 PM
And whats the point of no idle throttle? I mean, every kart in the world has idle, why not here? :)
There is an "idle screw" on every engine. Reports say that on top-level competition karts it is kept closed.
ups, I didn't know that :o
I will keep the idle help on, I am not a professional driver at all ;D
Ok thanks for detailed information about that :)
Beta3 is almost ready for release.
This is the changelog:
- fix: dedicated server crash
- fix: race restart crash
- fix: dedicated server rolling start
- fix: wind speed setup
- new: voting
- new: "max ping" option
- new: option to hide names
- new: option to show HUD in cockpit view
- new: FreeTrack roll support
- new: multi-monitor support
- new: new Free replay camera
- new: more online stats
- new: Essay track
- new: new kart chassis
Looking forward to it!! The fixes and the new chassis are going to take the game to another level :)
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: voting
- new: FreeTrack roll support
- ban ?
- ?
thanks, looking forward
Quote from: oppolo on May 09, 2011, 03:05:57 PM
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: voting
- new: FreeTrack roll support
- ban ?
- ?
thanks, looking forward
- disqualify, ban and session (re)start
- http://www.free-track.net
votes could be "restart race" or "finish qual", both will be very usefull!
PiBoSo should we have race agaist the IA in the "beta 4" or full version
Quote from: Eslotes on May 09, 2011, 04:48:30 PM
PiBoSo should we have race agaist the IA in the "beta 4" or full version
There are no plans for AI.
why no plans i think in the most simulator they have it :s
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
Beta3 is almost ready for release.
This is the changelog:
- fix: dedicated server crash
- fix: race restart crash
- fix: dedicated server rolling start
- fix: wind speed setup
- new: voting
- new: "max ping" option
- new: option to hide names
- new: option to show HUD in cockpit view
- new: FreeTrack roll support
- new: multi-monitor support
- new: new Free replay camera
- new: more online stats
- new: Essay track
- new: new kart chassis
Are there any multiplayer bug fixes? Crashes, drafting, ping issues.
Quote from: aireisor on May 09, 2011, 06:55:55 PM
Are there any multiplayer bug fixes? Crashes, drafting, ping issues.
Drafting will be more realistic in Beta3.
There will also be a netcode change that may give smoother movement with high pings.
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: new kart chassis
what are the differences between crg and tony?
Please, he is doing an absolutly great work, don't ask for even more ;)
Quote from: oppolo on May 09, 2011, 08:36:15 PM
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: new kart chassis
what are the differences between crg and tony?
when it comes out youll have to test to find out!! :)
Quote from: oppolo on May 09, 2011, 08:36:15 PM
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: new kart chassis
what are the differences between crg and tony?
Don't expect physical differences between the two chassis.
They will be exactly the same in Beta3, while waiting for data from the manufacturer.
Quote from: PiBoSo on May 15, 2011, 11:03:59 AM
Quote from: oppolo on May 09, 2011, 08:36:15 PM
Quote from: PiBoSo on May 09, 2011, 01:40:42 PM
- new: new kart chassis
what are the differences between crg and tony?
Don't expect physical differences between the two chassis.
They will be exactly the same in Beta3, while waiting for data from the manufacturer.
awesome! I hope the kart companies embrace KRP. This is the best bar none
siched for the new chassis!!!! had a look on youtube and it looks awesome! will there be a template release for the crg pods?
Quote from: Arrowjmax4 on May 16, 2011, 10:04:47 AM
siched for the new chassis!!!! had a look on youtube and it looks awesome! will there be a template release for the crg pods?
Normally i think, or you think that PiBoSo Realesed without Template :-D
A little progress report?
Thank you :)
CRG looks awesome. More karts in the future will be great.
Hoping to have in this Beta 3 the KS1 to have same feeling changing gears as in Beta 1.
Right now the KC3 is the more realistic and funniest one.
I don't know the difficulties for AI but I think it would be great to have the option.
Anyways, thanks a lot PiBoSo for such an amazing work.
All of us hoping you to achieve the right help for improving this GREAT SIMULATOR.
Quote from: Aritz on May 17, 2011, 07:50:54 PM
A little progress report?
Thank you :)
Maybe later today.
Quote from: Josi on May 19, 2011, 12:46:27 PM
Hoping to have in this Beta 3 the KS1 to have same feeling changing gears as in Beta 1.
I don't know the difficulties for AI but I think it would be great to have the option.
i really hope not, it would be a step back 'cos now the changing gears of ks1 is very good
Piboso said no way at the moment
Quote from: oppolo on May 19, 2011, 03:53:14 PMnow the changing gears of ks1 is very good
no, it is not good. It is very difficult to gear up, you have to lift off too much the gas pedal.
Quote from: Aritz on May 19, 2011, 04:17:53 PM
Quote from: oppolo on May 19, 2011, 03:53:14 PMnow the changing gears of ks1 is very good
no, it is not good. It is very difficult to gear up, you have to lift off too much the gas pedal.
i have g25 and for me it's not how you say, only a little bit of lift of the gas pedal then push the gear lever and the gear is up, i have had to training it so much for to do this quickly but it works well
Quote from: oppolo on May 19, 2011, 05:09:26 PM
Quote from: Aritz on May 19, 2011, 04:17:53 PM
Quote from: oppolo on May 19, 2011, 03:53:14 PMnow the changing gears of ks1 is very good
no, it is not good. It is very difficult to gear up, you have to lift off too much the gas pedal.
i have g25 and for me it's not how you say, only a little bit of lift of the gas pedal then push the gear lever and the gear is up, i have had to training it so much for to do this quickly but it works well
here is a replay at goldenport http://www.megaupload.com/?d=R0WNYTFQ
[/quote]
i have g25 and for me it's not how you say, only a little bit of lift of the gas pedal then push the gear lever and the gear is up, i have had to training it so much for to do this quickly but it works well
[/quote]
I have to disagree with oppolo: the current shifting of the ks1 is unrealistic both with and without shift help. Your point that it takes training is proof of this. I have missed maybe 3 upshifts in 5 years of racing real life shifter karts, and I would put those down to times when my shift linkage was coming out of adjustment. In KRP i have completed perhaps 3 laps out of hundreds where there was no problem with the upshift. I have given my real life karts to countless newbs with no experince to drive and though they dont know when to shift, when they want an upshift, it goes in! Shifter karts are very easy to shift in real life - easier than just about any other vehicle you could imagine! (except probably an F1 car).
I am using a G27 wheel with default settings- i dont know if there is some kind of button dwell setting or what that would fix this?
Sorry for the rant, but this bug completely ruins the sim for me, which just kills me because I really want to enjoy it!
Quote from: PiBoSo on May 19, 2011, 12:48:18 PM
Quote from: Aritz on May 17, 2011, 07:50:54 PM
A little progress report?
Thank you :)
Maybe later today.
Still working on the latest, endless, details...
Quote from: richard watson on May 20, 2011, 12:14:53 AM
I have to disagree with oppolo: the current shifting of the ks1 is unrealistic both with and without shift help. Your point that it takes training is proof of this. I have missed maybe 3 upshifts in 5 years of racing real life shifter karts, and I would put those down to times when my shift linkage was coming out of adjustment. In KRP i have completed perhaps 3 laps out of hundreds where there was no problem with the upshift. I have given my real life karts to countless newbs with no experince to drive and though they dont know when to shift, when they want an upshift, it goes in! Shifter karts are very easy to shift in real life - easier than just about any other vehicle you could imagine! (except probably an F1 car).
I am using a G27 wheel with default settings- i dont know if there is some kind of button dwell setting or what that would fix this?
Sorry for the rant, but this bug completely ruins the sim for me, which just kills me because I really want to enjoy it!
there is no trick about g25 or g27
i haven't experience with real kart but i suppose that i can do gear up only when the engine is not pulling, isn't it?
and this is what happens in krp, only a little bit lift the gas and the gear goes up
here is another replay (goldenport) showing how quickly krp can gear up (i don't know about shift help because i never use any helps) http://www.megaupload.com/?d=I2AW7TCU
anyway this is not real, is a game, and a game has compromises, in this case we can't pull the shift lever until the engine is pulling, if we pull the shift lever and then lift, the gear doesn't go up
Quote from: oppolo on May 20, 2011, 01:20:38 AM
Quote from: richard watson on May 20, 2011, 12:14:53 AM
I have to disagree with oppolo: the current shifting of the ks1 is unrealistic both with and without shift help. Your point that it takes training is proof of this. I have missed maybe 3 upshifts in 5 years of racing real life shifter karts, and I would put those down to times when my shift linkage was coming out of adjustment. In KRP i have completed perhaps 3 laps out of hundreds where there was no problem with the upshift. I have given my real life karts to countless newbs with no experince to drive and though they dont know when to shift, when they want an upshift, it goes in! Shifter karts are very easy to shift in real life - easier than just about any other vehicle you could imagine! (except probably an F1 car).
I am using a G27 wheel with default settings- i dont know if there is some kind of button dwell setting or what that would fix this?
Sorry for the rant, but this bug completely ruins the sim for me, which just kills me because I really want to enjoy it!
there is no trick about g25 or g27
i haven't experience with real kart but i suppose that i can do gear up only when the engine is not pulling, isn't it?
and this is what happens in krp, only a little bit lift the gas and the gear goes up
here is another replay (goldenport) showing how quickly krp can gear up (i don't know about shift help because i never use any helps) http://www.megaupload.com/?d=I2AW7TCU
anyway this is not real, is a game, and a game has compromises, in this case we can't pull the shift lever until the engine is pulling, if we pull the shift lever and then lift, the gear doesn't go up
damn.. you havn't got any experience with real shifter karts.. then don't talk.. i drive KZ2 a lot of years but i testet krp with and without idle help.. but without it isn't possible to shift up as an real kart.. it isn't possible because you have to lift too much and that sucks a little bit..!! und with the shift help the downshiftig isn't good.. if you are breaking the gear doesn't go down.. and in real karts you can shift down whenever you want and it goes very easy.. i really love this simulator .. it's fantastic.. not as the mod in rfactor.. that really sucks.. but i think the ks1 needs an update to shift better and the online mod must be getting better.. all other things are great.. the game doesn't need any new karts and body kits.. it just need a good online mod without lagging too much and then all other things can be upgreated!
best regards stefan
Quote from: sramesed on May 20, 2011, 08:35:23 AM
Quote from: oppolo on May 20, 2011, 01:20:38 AM
Quote from: richard watson on May 20, 2011, 12:14:53 AM
I have to disagree with oppolo: the current shifting of the ks1 is unrealistic both with and without shift help. Your point that it takes training is proof of this. I have missed maybe 3 upshifts in 5 years of racing real life shifter karts, and I would put those down to times when my shift linkage was coming out of adjustment. In KRP i have completed perhaps 3 laps out of hundreds where there was no problem with the upshift. I have given my real life karts to countless newbs with no experince to drive and though they dont know when to shift, when they want an upshift, it goes in! Shifter karts are very easy to shift in real life - easier than just about any other vehicle you could imagine! (except probably an F1 car).
I am using a G27 wheel with default settings- i dont know if there is some kind of button dwell setting or what that would fix this?
Sorry for the rant, but this bug completely ruins the sim for me, which just kills me because I really want to enjoy it!
there is no trick about g25 or g27
i haven't experience with real kart but i suppose that i can do gear up only when the engine is not pulling, isn't it?
and this is what happens in krp, only a little bit lift the gas and the gear goes up
here is another replay (goldenport) showing how quickly krp can gear up (i don't know about shift help because i never use any helps) http://www.megaupload.com/?d=I2AW7TCU
anyway this is not real, is a game, and a game has compromises, in this case we can't pull the shift lever until the engine is pulling, if we pull the shift lever and then lift, the gear doesn't go up
damn.. you havn't got any experience with real shifter karts.. then don't talk.. i drive KZ2 a lot of years but i testet krp with and without idle help.. but without it isn't possible to shift up as an real kart.. it isn't possible because you have to lift too much and that sucks a little bit..!! und with the shift help the downshiftig isn't good.. if you are breaking the gear doesn't go down.. and in real karts you can shift down whenever you want and it goes very easy.. i really love this simulator .. it's fantastic.. not as the mod in rfactor.. that really sucks.. but i think the ks1 needs an update to shift better and the online mod must be getting better.. all other things are great.. the game doesn't need any new karts and body kits.. it just need a good online mod without lagging too much and then all other things can be upgreated!
best regards stefan
i have experiences with motorbike engines, so a question for real drivers: is it possible to shift up when the engine is pulling?
anyway, the main point is that some people say that shift up is too slow, so, have you seen my replay? shift up is very fast and i drive ks1 very well, and i repeat again, but this is the last one i promise, it's enought only lift the gas a little bit and not all the pedal, it's enough the engine doesn't pull, please try it
(i don't consider at all any helps in this game so i don't know the behavier with them)
as i said, sims are also compromises, remove this feature causes it can be possible shifter at any revs and this is bad, or not?
Only needs an adjustment, not removing nothing ;)
The real karts can shift with a very little lift of the pedal and in 5th or 6th gear is even easier. In KRP you have to lift the pedal a lot and with 5th and 6th you can fail easily, just the opposite of the real world.
You said that you learn with practice to shift fast, but real world doesn't need any type of trainning, is very easy even the first time on a kart.
Of course we love this game, we will support it. But we can help Piboso with our feeling, can't we?
yes.. thats right! .. you have to list too much.. and thats very difficult to drive.. just liftig a littl bit is only sometimes possible.. too much mistakes happen!
i also think so..
the ks1 needs a littl bit of adjustment.. and the sim must be getting better..
Quote from: Aritz on May 20, 2011, 10:38:27 AM
But we can help Piboso with our feeling, can't we?
You can and you should, otherwise the simulator cannot progress.
Quote from: Aritz on May 20, 2011, 10:38:27 AM
Of course we love this game, we will support it. But we can help Piboso with our feeling, can't we?
sure.
what Piboso think about this ks1's gear?
Quote from: oppolo on May 20, 2011, 12:43:22 PM
Quote from: Aritz on May 20, 2011, 10:38:27 AM
Of course we love this game, we will support it. But we can help Piboso with our feeling, can't we?
sure.
what Piboso think about this ks1's gear?
Hopefully in beta3 it will be more realistic.
However, there will always be a substantial difference between reality and simulator: in real life gear shift happens while you press the lever, while in the software it is simulated AFTER the button press. This delay cannot be removed, and will always make the shift slightly different.
Quote from: PiBoSo on May 20, 2011, 01:02:45 PM
Quote from: oppolo on May 20, 2011, 12:43:22 PM
Quote from: Aritz on May 20, 2011, 10:38:27 AM
Of course we love this game, we will support it. But we can help Piboso with our feeling, can't we?
sure.
what Piboso think about this ks1's gear?
Hopefully in beta3 it will be more realistic.
However, there will always be a substantial difference between reality and simulator: in real life gear shift happens while you press the lever, while in the software it is simulated AFTER the button press. This delay cannot be removed, and will always make the shift slightly different.
I think the matter here it's not how realistic or not it's right now.
I mean, in Beta 1 it was amazing how fast you coud go through gears. In Beta 2 it's quite annoying going up, much more going down gears.
I have no experience with KZ2 karts in real life, but I really know how it works a two stroke motocross engine as I has raced on that for several years. It's not necessary to cut off the throttle in upshifting, only in some cases where the gear box doesn't work properly.
For me, the gear function it's much more better in Beta 1 than in Beta 2 as you can shift really fast, up and down.
It's not necessary to go down at rpm before upshifting.
Since it's a simulation, it should be necessary to lift up the gas peda while shiftingl.
Regarding the motocross racing, how do you shift up without letting out the throttle? When you pull the clutch the rpm's will explode then.
And if you shift without the clutch you need to release the gas the right amount?
Anyway maybe I got you wrong?
Quote from: Racehard on May 20, 2011, 03:13:29 PM
Since it's a simulation, it should be necessary to lift up the gas peda while shiftingl.
Regarding the motocross racing, how do you shift up without letting out the throttle? When you pull the clutch the rpm's will explode then.
And if you shift without the clutch you need to release the gas the right amount?
Anyway maybe I got you wrong?
Shifting without using the clutch lever. No need for it.
Nowadays in the four stroke era it's the same way.
And no need to release the throttle, you only need to have the habitude and not thinking so much about it. At first it's difficult because your mind is opposite to do that.
Quote from: Josi on May 20, 2011, 03:03:53 PM
For me, the gear function it's much more better in Beta 1 than in Beta 2 as you can shift really fast, up and down.
It's not necessary to go down at rpm before upshifting.
in beta1 there was autolift and maybe autoblip, no thanks
Quote from: PiBoSo on May 20, 2011, 01:02:45 PM
However, there will always be a substantial difference between reality and simulator: in real life gear shift happens while you press the lever, while in the software it is simulated AFTER the button press. This delay cannot be removed, and will always make the shift slightly different.
the difference with real life is also that in real we can push the lever also with strong power from the hand, here there is only a button and the shifting is very quickly only if the movements are synchronized in a certain way (as i did show in the replay but i bet nobody watched it ::) )
offcourse sometimes i have errors that sure i would not have in real, but i prefer 1.000 more this beta2 than beta1, here engines stall, we have real start of the engines, there is no autoblip neither autolift.
i can't image how PIboso can fix this, maybe we could hold the lever in the position and after the trottle is a llttle bit lift, happens the shifting, but also this would not be real, what Piboso is thinking to do?
offcourse we all love this game, infact in my opinion beta2 is very better than beta1, so i'm defending it, i hope in the future a kart 100 with direct drive ::)
Quote from: oppolo on May 21, 2011, 11:35:26 AM
Quote from: PiBoSo on May 20, 2011, 01:02:45 PM
However, there will always be a substantial difference between reality and simulator: in real life gear shift happens while you press the lever, while in the software it is simulated AFTER the button press. This delay cannot be removed, and will always make the shift slightly different.
the difference with real life is also that in real we can push the lever also with strong power from the hand, here there is only a button and the shifting is very quickly only if the movements are synchronized in a certain way (as i did show in the replay but i bet nobody watched it ::) )
offcourse sometimes i have errors that sure i would not have in real, but i prefer 1.000 more this beta2 than beta1, here engines stall, we have real start of the engines, there is no autoblip neither autolift.
i can't image how PIboso can fix this, maybe we could hold the lever in the position and after the trottle is a llttle bit lift, happens the shifting, but also this would not be real, what Piboso is thinking to do?
offcourse we all love this game, infact in my opinion beta2 is very better than beta1, so i'm defending it, i hope in the future a kart 100 with direct drive ::)
Maybe I'm not expressing correctly... Neither do I about the autoblip. I like the engine stalling as you have to drive as in real life, but changing gears in Beta 2 it's not good. That's my opinion and I think I'm not alone here.
And also hoping to have a direct drive engine and ICA karts in the future!