Kart Racing Pro Official Forum

Mods => Track Editing => Topic started by: Sam Flintham on June 22, 2013, 04:40:24 AM

Title: Whilton Mill W.I.P
Post by: Sam Flintham on June 22, 2013, 04:40:24 AM
hey guys, just started today on converting Whilton Mill from rFactor to KRP, Please post what you think.
Title: Re: Whilton Mill W.I.P
Post by: Clova414 on June 22, 2013, 05:37:21 AM
Looks good, who made it I need those Xpacks and materials for my tracks if the you or they could be so kind...
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on June 22, 2013, 05:40:50 AM
Hey clova4 the author is  austinman55 on rfactor central and sorry but I don't think you can do the xpacks thing in 3ds max
Title: Re: Whilton Mill W.I.P
Post by: HamletBandit (tonykartmini) on June 22, 2013, 12:42:33 PM
OMG i cant wait how long will this take you
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on June 22, 2013, 01:13:36 PM
Quote from: Tonykartmini on June 22, 2013, 12:42:33 PM
OMG i cant wait how long will this take you
It will take 3-5 weeks for me to do it properly
Title: Re: Whilton Mill W.I.P
Post by: LauZzZn on June 22, 2013, 07:54:24 PM
if its smooth and clean then its awesome!
Title: Re: Whilton Mill W.I.P
Post by: IceMan11 on June 22, 2013, 08:20:05 PM
It looks quite nice Sam. Good start. ;)
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on June 22, 2013, 10:49:12 PM
Quote from: LauZzZn on June 22, 2013, 07:54:24 PM
if its smooth and clean then its awesome!
I tried the track on rfactor and found the track so be nice and smooth but the kerbs are very rough and when you hit them it just stuffs ya
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on June 23, 2013, 08:48:55 AM
today i finished converting the textures, this is what i have so far
Title: Re: Whilton Mill W.I.P
Post by: LauZzZn on June 23, 2013, 06:31:33 PM
:/ on the picture it looks like very big panel length .. but lets see how it will be ingame
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on June 23, 2013, 10:19:56 PM
Quote from: LauZzZn on June 23, 2013, 06:31:33 PM
:/ on the picture it looks like very big panel length .. but lets see how it will be ingame
If the panels are too big, is it a complicated fix
Title: Re: Whilton Mill W.I.P
Post by: James Beer on June 24, 2013, 03:11:22 PM
been waiting for this track for a long time, keep up the good work ;) :)
Title: Re: Whilton Mill W.I.P
Post by: maxrod on June 24, 2013, 06:21:10 PM
The size of the track will be ok.
Title: Re: Whilton Mill W.I.P
Post by: johnpike on July 31, 2013, 07:07:36 PM
It's all very good saying the track is smooth in-game but it's one of the bumpiest tracks in the UK! ;)
Title: Re: Whilton Mill W.I.P
Post by: Sam on August 03, 2013, 10:44:53 AM
Progress??
Title: Re: Whilton Mill W.I.P
Post by: LauZzZn on August 03, 2013, 11:21:46 AM
Quote from: johnpike on July 31, 2013, 07:07:36 PM
It's all very good saying the track is smooth in-game but it's one of the bumpiest tracks in the UK! ;)
we dont talk about smoothness like bumps. it should be smooth like the corners dont look like a triangle ;D bumps can be generated pretty easy
Title: Re: Whilton Mill W.I.P
Post by: Sam on August 28, 2013, 12:05:40 PM
Progress
Title: Re: Whilton Mill W.I.P
Post by: Piers Prior on September 22, 2013, 11:15:33 AM
Wow good job
i had this track in rfactor and if you use the new bit (with darker tarmac) then your lap is not counted, make sure this is fixed ;)
Title: Re: Whilton Mill W.I.P
Post by: Profl on September 22, 2013, 12:45:50 PM
Looks great, will you do both layouts?
Title: Re: Whilton Mill W.I.P
Post by: chris tkr on September 22, 2013, 07:31:37 PM
any progress?
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on September 26, 2013, 05:50:24 AM
*UPDATE*
Hey, i am getting this problem when i try to export the track out of 3DS Max. Can anyone help  :-\


NOTE:: Starting log.
Unit scale: 1.000000
ERROR: bitmap C:\Users\Sam\Desktop\whilton mill textures\LIDI3D.tga is not power of 2.
ERROR: bitmap C:\Users\Sam\Desktop\whilton mill textures\LIDI3D.tga is not power of 2.
ERROR: bitmap C:\Users\Sam\Desktop\whilton mill textures\LIDI3D.tga is not power of 2.
ERROR: bitmap C:\Users\Sam\Desktop\whilton mill textures\LIDI3D.tga is not power of 2.

ERROR: bitmap C:\Users\Sam\Desktop\w
Title: Re: Whilton Mill W.I.P
Post by: EVO on September 26, 2013, 06:00:06 AM
Make sure all your textures are power of 2 in resolution. So 64x64 or 128x128 or 255 x 256. Going over 512x512 slows the game down
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on September 26, 2013, 06:14:41 AM
can you tell me how to do that pleasse EVO  :P
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on September 26, 2013, 06:18:33 AM
this is the problem im having now  :-\
Title: Re: Whilton Mill W.I.P
Post by: LauZzZn on September 26, 2013, 07:00:32 AM
you have to open your texture in photoshop or gimp, resize it to power of 2 and overwrite it. you have to do that with every texture
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on September 26, 2013, 07:06:22 AM
Quote from: LauZzZn on September 26, 2013, 07:00:32 AM
you have to open your texture in photoshop or gimp, resize it to power of 2 and overwrite it. you have to do that with every texture
ok thanks can you also help me with the problem in the picture above
Title: Re: Whilton Mill W.I.P
Post by: LauZzZn on September 26, 2013, 08:45:30 AM
i think that will be solved after resizing the textures ;)
Title: Re: Whilton Mill W.I.P
Post by: Sam Flintham on September 26, 2013, 10:11:04 AM
Quote from: LauZzZn on September 26, 2013, 08:45:30 AM
i think that will be solved after resizing the textures ;)
Ok thanks for that, sorry I'm still a bit amatuer at track converting  :P
Title: Re: Whilton Mill W.I.P
Post by: oliver on November 27, 2013, 04:23:53 PM
when do you release the track ?
Title: Re: Whilton Mill W.I.P
Post by: rhysterry26 on December 03, 2013, 03:25:48 PM
How is this going? Looks great so far! 👍
Title: Re: Whilton Mill W.I.P
Post by: ParkourAsh_CM on December 05, 2013, 07:40:36 PM
Nearly Christmas!! how we doing??
Title: Re: Whilton Mill W.I.P
Post by: DaveB-Shenington-TKM on December 08, 2013, 01:10:25 PM
Yeah can't wait for this!
Title: Re: Whilton Mill W.I.P
Post by: Simon Nicholson on January 01, 2014, 07:51:29 PM
Hi. Hope you had a great Christmas.  How's Whilton coming along any progress? 
Title: Re: Whilton Mill W.I.P
Post by: chris tkr on February 14, 2014, 01:18:41 PM
progress?  8)