hey guys,
i have a problem. just look at the picture. why is it so dark? in 3dsmax it shows right. my problem is not the gras.
(http://i48.tinypic.com/23r036s.png)
someone who knows that problem??
Do you have a shader applied to it?
no. just trkkerb01.
it looks right in 3dsmax. havent looked at it in mapviewer.
your grass in going through the kerb
Quote from: EVO on November 26, 2012, 03:05:42 AM
your grass in going through the kerb
thats not my problem i know how to solve that. my problem is the dark kerb.
Quote from: LauZzZn on November 26, 2012, 07:31:01 AM
Quote from: EVO on November 26, 2012, 03:05:42 AM
your grass in going through the kerb
thats not my problem i know how to solve that. my problem is the dark kerb.
did you try export it again? I had found a blue kerb between export and the other without modifying it. faces are flip?
Quote from: malny on November 26, 2012, 01:24:31 PM
Quote from: LauZzZn on November 26, 2012, 07:31:01 AM
Quote from: EVO on November 26, 2012, 03:05:42 AM
your grass in going through the kerb
thats not my problem i know how to solve that. my problem is the dark kerb.
did you try export it again? I had found a blue kerb between export and the other without modifying it. faces are flip?
thx mainy. i try that later. btw it cant be flipped because then you wouldnt see it.
has not worked.
flipped polys or double material is the problem. remake them! all other kurbs are fine?
Quote from: Schwoni on November 26, 2012, 08:24:27 PM
flipped polys or double material is the problem. remake them! all other kurbs are fine?
no same problem on the next kerb.
are you sure you dont have a file named the same as your kerb with a .shd extension in your folder this usually makes the kerbs look darker after export if they are not setup right
Quote from: EVO on November 27, 2012, 05:09:44 AM
are you sure you dont have a file named the same as your kerb with a .shd extension in your folder this usually makes the kerbs look darker after export if they are not setup right
thank you very much evo it worked ;)