Kart Racing Pro Official Forum

General => Off-Topic => Topic started by: Schwoni on July 18, 2012, 11:26:09 PM

Title: Height maps.
Post by: Schwoni on July 18, 2012, 11:26:09 PM
Someone knows how to crate heigthmaps? or a good programm for that? maps like this
(http://www.conitec.net/litec/w09_11.gif)
Title: Re: Height maps.
Post by: EVO on July 19, 2012, 06:05:49 AM
height map?  is that like a bump or super displacement map or something
Title: Re: Height maps.
Post by: Schwoni on July 19, 2012, 06:41:23 AM
yes something like that, black is flatten and white is a hill. I will try with a greyscale texture.
Title: Re: Height maps.
Post by: Schwoni on July 19, 2012, 07:22:21 PM
So here a small tutourial, create a texture only white/black, white is heigth and black is flat.
Create a plane> modify> displace> parameters> image: bitmap> load your texture.
in modifier> displacement> strenght u can type values in meters, 100% oppacity is that value u type there. (eg. if you type 2 meters there the part with 100% oppacity will be 2 meters.)
that`s all, now you just have to paint a good height map or find a programm that can use google earth data or something similar.

(http://www.abload.de/img/examplearkbi.jpg) (http://www.abload.de/image.php?img=examplearkbi.jpg)

(http://www.abload.de/img/hhenmap24qkdr.jpg) (http://www.abload.de/image.php?img=hhenmap24qkdr.jpg)
Title: Re: Height maps.
Post by: EVO on July 19, 2012, 10:12:48 PM
so the more white the more the the hill? 
how do you this for KRP?
Title: Re: Height maps.
Post by: Schwoni on July 19, 2012, 10:14:41 PM
what u mean? yes more white higher hill. yes i do for krp it will be the track :P like motocross :)
Title: Re: Height maps.
Post by: EVO on July 19, 2012, 10:21:28 PM
what the heck motocross krp
Title: Re: Height maps.
Post by: Schwoni on July 19, 2012, 10:24:09 PM
HAHA joke man. just wanted to show how it work. You only have to paint a good heigthmap and a terrain is quite easy done. You also could import terrains using Google sketchup the problem is that it isn`t so fine in some regions. it is much better and more easy as pull and push polygons^^ i think it is the easiest way or i only didn`t know a better one. You only have to be a good painter ;)
Title: Re: Height maps.
Post by: EVO on July 20, 2012, 04:45:29 AM
i wonder if you can get hieght maps online?  that are better than google.  I agree google gives very rough terrain surface.  I dont mean literally rough I mean just not exact. A track can have elevation change in one particular area that is not picked up by google.   

I think best for our budget would be getting the GPS data from a mychron.  That will give you really precise data. Im pretty sure it gets elevation too.


EXTREME
http://www.youtube.com/watch?v=IcqLEIE8MBk
Title: Re: Height maps.
Post by: EVO on July 20, 2012, 04:46:08 AM
I racing tracks are 10 people and upto 6 months