Kart Racing Pro Official Forum

General => General Discussion => Topic started by: EVO on January 14, 2012, 03:08:47 AM

Title: FaceTrackNOIR
Post by: EVO on January 14, 2012, 03:08:47 AM

my expereince
i tried facetrack on my laptop, but i have not tried it with any other game other than KRP.  It did not function at all.  It was jammed looking down and right. 

The facetrack prgram was working the yellow lines were on my face and eyes. I am using the built in HD webcamin my laptop. when their is ample light it records nicely.

Does anyone have any recomendations, settings, etc and experiences using tracking?

Can you look further with tracking?  Over your shoulder?  I hope to look over my shoulder instead of pressing the look back button
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 15, 2012, 12:30:17 PM
Hello Evo, i used it to start with  and had it set up great... i will have a look and pull out my setting... if not ill soon get back into it ....
Title: Re: FaceTrackNOIR
Post by: EVO on January 15, 2012, 04:37:02 PM
please thanks.  Do you have external webcam?
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 15, 2012, 08:22:57 PM
i only get 26 fps with my webcam...  if you want a external cam get a PS3 eye... they are about 30 euros... and you can mod a file onced installed to get a constant 60 fps... or wiiii cam
http://www.racedepartment.com/forum/threads/trackir-freetrack-and-face-track.15777/page-1
Title: Re: FaceTrackNOIR
Post by: EVO on January 16, 2012, 07:15:26 AM
I saw this on the nogrip forum as well. ITs the older version.   These settings are good for KRP?
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 16, 2012, 09:01:44 PM
ive just downloaded the latest version, with the extra stuff... let see how it all work now.... i was only useing 1 axis with a wide  deadzone.   i can move my head and its only when i look to the edge it spins right back for a look back view... it takes a while to get used to... fells like im understeering into corners .. look to much at apex...

ill start a fresh set up and see how it works...
Title: Re: FaceTrackNOIR
Post by: Racehard on January 18, 2012, 07:26:47 PM
I am also very keen on using this for krp, maybe it can be helpfull in fights on track. If you can slightly look left and right.

But my webcam is like the cheapest you can get, so I have no idea of what to expect, anyway hope it'll somehow work.
Title: Re: FaceTrackNOIR
Post by: EVO on January 18, 2012, 07:30:41 PM
Quote from: Rupe W on January 16, 2012, 09:01:44 PM
ive just downloaded the latest version, with the extra stuff... let see how it all work now.... i was only useing 1 axis with a wide  deadzone.   i can move my head and its only when i look to the edge it spins right back for a look back view... it takes a while to get used to... fells like im understeering into corners .. look to much at apex...

ill start a fresh set up and see how it works...

this is very promising keep us up to date.  I too and using the latest verion, but with no idea how to make it work.
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 21, 2012, 01:35:28 PM
Hello Evo, ive got it working, which bit is not working..
Have you got facetrack working without a game or is it in game it doesnt work

i had to spend some time getting my webcam set up  correct,,( i get 30 fps by playing with settings if on default settings i get 16 fps and it turns red and stops working)

its hard to explain... if you have Skype  we can chat  and i can share screen, ill show you my settings....
(http://img29.imageshack.us/img29/179/capture001i.th.jpg) (http://imageshack.us/photo/my-images/29/capture001i.jpg/)
Title: Re: FaceTrackNOIR
Post by: EVO on January 21, 2012, 09:29:25 PM
you are using the new version or the version in the the tutorial.  And you have it working in KRP too?
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 21, 2012, 09:33:28 PM
Hi, ive got the latest version and yes it works on kartrace Pro
Title: Re: FaceTrackNOIR
Post by: EVO on January 21, 2012, 09:34:09 PM
can you post your settings
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 21, 2012, 09:37:27 PM
have you got facetrack Noir working without the game
Title: Re: FaceTrackNOIR
Post by: EVO on January 21, 2012, 09:52:44 PM
 I noticed you have 1.6.  I am using 1.5 so im updating to 1.6 at the moment
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 21, 2012, 10:22:10 PM
ive just been trying all kinds of things   i cant match what your getting...
ok once your updated  lets see what happens
Title: Re: FaceTrackNOIR
Post by: EVO on January 22, 2012, 01:43:35 AM
updated and its worked great until i went into setup and then it stopped functioning.  Yours is working flawlessly?

for me probably becuase i am using my laptop webcam it stops working then starts again. 

UPDATE
it started working in KRP for a litlte and was great fun.  In your settings you disabled pitch?
I am bathing my self in light to get this thing to work right lol
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 22, 2012, 07:11:01 AM
yes it works without a prob in the daytime but my lighting is not good  at night so it tends to be a bit  choppy..
in the options/keyboard shortcuts ive used the axis inhibitor and only have yaw working (every thing but yaw is ticked)and it works alot beter at night...
if i look at my web cam its not the best picture so i will get a ps3 eye it works at upto 120htz ive only got 30htz on my hd9000

The key to this is a good webcam and a good pc,,.. facetrack noir is also heavy on the cpu ...
http://facetracknoir.sourceforge.net/manual/knownissues.htm

There are a few problems that cause low framerates to occur.



Web-cam: SeeingMachines has provided a (small) trouble-shooting 'guide', which you can find on the left. In the web-cam section we also describe ways to improve web-cam performance.



CPU-load: SeeingMachines states that a 'Dual core PC' is required to operate faceAPI. We think that this is indeed true. Besides the CPU-load caused by faceAPI itself, games can have a profound influence on CPU-performance. The faster the PC, the better!


Title: Re: FaceTrackNOIR
Post by: EVO on January 22, 2012, 08:46:46 AM
I tried to limit facetrack output to the range i would actaully have in a kart but i was still able to do a exorsists 360 degree head turn.

is it possible to assign the tuck gesture to a head movement?
I read that track IR users had some methods of mouse emulation for head movements
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 22, 2012, 10:31:46 AM
i dont know but they talk about it in there forum   http://sourceforge.net/projects/facetracknoir/forums/forum/1150909
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 22, 2012, 09:03:27 PM
Hey,    Hows about this one  http://www.free-track.net/english/  with this one you have to do a bit of diy all is explained.. its a homemade trackir
this one is not so proccesor gready... ive downloaded it and it all looks good for fine adjustments.. beter than facetracknoir..  will look into this one ...
Title: Re: FaceTrackNOIR
Post by: EVO on January 22, 2012, 09:12:16 PM
please post your experience and settings with this program sounds interesting.  I would test it but, im really busy working on tracks.
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 22, 2012, 11:37:30 PM
With the equipment and lighting Ive got , facetracknoir is not good enough, (its got to be more stable and accurate) but Ive yet to try it on a second machine by the end of next month  i can do this. As in its present state its quite  cpu intensive  maybe this will improve performance

As for freetrack with a modded webcam and leeds. Ive yet to make the leeds and destroy a perfectly good webcam.. ( both of the tracking systems both recommend the ps3 eye cam this is said to improve quality no end  so my first purchase if i go down this route.... about 40 euros...)

Ive read that you can use the led system from trackir  http://www.flightstore.co.uk/trackclip-pro.asp/simulation (this will clip onto you headphones)  with the free track system  so there's another 30 euros for a better improvement.... or make it myself for about 20 euros

So a question @ PiBoSo
Which system have you used and is there any thing that you can do to help ...(maybe in the setting of the game we need to fine tune facetracknoir.. or is this a a setting that can only be controlled through the facetrack interface)
I would expect a system like trackir4 to work perfectly on Kart Race Pro...(Ive had a go in a shop and it worked so good...)
I'm so tempted to buy it buy its a lot of money...for about 100 euros you can get a second hand trackir4 with proclip for guaranteed results..
Title: Re: FaceTrackNOIR
Post by: PiBoSo on January 22, 2012, 11:56:20 PM
Quote from: Rupe W on January 22, 2012, 11:37:30 PM
So a question @ PiBoSo
Which system have you used and is there any thing that you can do to help ...(maybe in the setting of the game we need to fine tune facetracknoir.. or is this a a setting that can only be controlled through the facetrack interface)
I would expect a system like trackir4 to work perfectly on Kart Race Pro...(Ive had a go in a shop and it worked so good...)
I'm so tempted to buy it buy its a lot of money...for about 100 euros you can get a second hand trackir4 with proclip for guaranteed results..

No tracking hardware was used during development, just FreeTrack demo mode.
TrackIR is not supported in KRP, and unfortunately it will not be as long as it is needed to sign a contract just to download the SDK.

Title: Re: FaceTrackNOIR
Post by: Rupe W on January 23, 2012, 06:43:24 AM
Looks like the first 2 options then ... thanks for the heads up.. PiBoso..
Title: Re: FaceTrackNOIR
Post by: EVO on January 27, 2012, 04:58:12 AM
any update on FREETRACK?  Also where do you position your lighting?
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 27, 2012, 08:36:26 AM
hi Evo, ive been testing facetrack noir and decieded my webam is not good enough to produce a smooth relaible head track. i get 30fps it stays green but it very tempremental...
As for free track , this looks the beter option but you have to mod your webcam and make a led hat mechanism..(you are making your own trackir)
having wactched many youtube clips , it looks more stable so this is the option to look at next...
As for lighting i just try and get my face lit up from all angles.. this is were freetrack works alot better  as the lighting is not so important as you have led to the rescue... these thing do take time  to test ill report back if i get freetrack up and  running..,.
Title: Re: FaceTrackNOIR
Post by: maxrod on January 27, 2012, 05:42:31 PM
what is it like with triple screen setup as i keep looking at this, I have three 24" screens on triple head 2go at 5760x1080 is it worth ago.
Title: Re: FaceTrackNOIR
Post by: Racehard on January 28, 2012, 12:35:22 AM
Tried facetrackNOIR, got it to work in the settings, used your settings rupe, but nothing in krp?

EDIT: Ok got it to work in krp, but with game protocol free mouse look and free mouse look in krp aswell. Can't really control the view, i have to turn my head alot and then it jumps to the very right/left and doesn't go back to the center.
Title: Re: FaceTrackNOIR
Post by: EVO on January 28, 2012, 04:34:35 AM
in the curves setttings
set your input for yaw so that less input results in more virtual output

Maxrod
found an example from rfactor
http://www.youtube.com/watch?v=GoKA1WJvd4E&feature=related
Title: Re: FaceTrackNOIR
Post by: maxrod on January 28, 2012, 11:35:29 AM
Thanks evo will give it ago, probably better with single screen, take some getting used to.
Title: Re: FaceTrackNOIR
Post by: Racehard on January 28, 2012, 01:42:22 PM
I get the mouse look to act ok on desktop, so i can control it their but in krp it just acts weird, it doesn't go back to center, the view stays on the right or on the left, even if my head is centered again
Title: Re: FaceTrackNOIR
Post by: EVO on January 28, 2012, 04:58:32 PM
it should work without mouse look mode.  For me it just started working out of the blue, and stops and starts.  I think the webcam and program need alot of consistant light.  Im going to do more testing.  The FreeTrack with the Led tracking Rupe is wrting about sounds the best route since the programming in the game is based off it
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 29, 2012, 03:06:43 AM
Free track and 3 led light is way beter than facetrack noir...imho as ive tried both .... ive got mine working and it 100% smoother and you can do a look back or a half look left /right in fact all the axis a way better ;D  ...
im also sure you can asign a button to a look... ie look at thebottom of screen and you will tuck.. look at top you look back left is left and right is right (this is not head traking in game)ppjoy... will look at this at some point but playing with new gismo
And also with this software you can use the trackir camera and pro clip  and it converts it to free track...
Title: Re: FaceTrackNOIR
Post by: EVO on January 29, 2012, 07:12:59 AM
only certain web cams work with the led right?

You should do the first youtube video with head tracking  and KRP
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 29, 2012, 11:13:32 AM
Hello Evo, i thought the same, but then i was playing around with my red led fob. by changing the setting of the web cam... dark and out of focus  you could see the red led and i got single point head track... and this was with no filter removal or putting additional filters over the lens... the darker the room the better perfect for night time gaming..
.If you youse ir led's you will not see any light from them so there no chance of reflections(but a bit more work is needed to get it working)
You will only encounter problems if you youse ir led's  (or you have a very poor webcam, if you can control all it setting  exposure gain brightness gamma it should work)
All i did was file the tops off 3 red led's to open the focul point (its now about half it size)..  i taped them to my headphones and measured the distances and filled in the data in freetrack....  AND IT WORKED...

Title: Re: FaceTrackNOIR
Post by: Racehard on January 29, 2012, 11:19:07 AM
I got facetrack noir to work now, at least way better than it did before. The only thing is that i have to point my desk lamp directly into the camera (it is a very cheap camera) that's the only way to get acceptable 30Hz, so no option for a real session of racing but was fun to play around.
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 29, 2012, 11:26:21 AM
(http://img209.imageshack.us/img209/6256/picture1vj.jpg)
(http://img215.imageshack.us/img215/2528/picture2ir.jpg)
(http://img21.imageshack.us/img21/6955/picture4oc.jpg)
(http://img580.imageshack.us/img580/2050/picture6h.jpg)
(http://img526.imageshack.us/img526/715/picture3jw.jpg)
Title: Re: FaceTrackNOIR
Post by: Cloudheaven on January 29, 2012, 11:36:29 AM
Excellent work!
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 29, 2012, 11:43:58 AM
Its good to tinker..... thanks

@ Racehard... My camera is only getting 30fps and free-tracks works way better. I can use this for racing its so stable...

a couple of things... if you youse the default profile the head movement is limited click on any game profile and it opened up then you need to lower the settings.( took me a while to figuere this out, i thought it wasnt working)
And it appears i have to reset my camera every time i want to use it... (this is not a prob i just forget to set it up ) ..
Title: Re: FaceTrackNOIR
Post by: Cloudheaven on January 29, 2012, 02:49:34 PM
I'm planning to get the PS-Eye, it's able to 60FPS stable, excellent for FaceTrackNOIR, plus
it's not expensive, only ~35€ and you can use it with every programs on the PC!
I've tried FreeTrack some times ago, but i've find that isn't so comfortable to have a lights system
over your head/headphones, even if it work flawlessy!
Title: Re: FaceTrackNOIR
Post by: Racehard on January 29, 2012, 03:17:33 PM
These are my thoughts aswell cloud. Can you share your experience with the ps3 eye then pls?  :)
Title: Re: FaceTrackNOIR
Post by: Rupe W on January 29, 2012, 04:41:24 PM
i have a ps3 eye and it works great on facetrack noir,,, but you have to get the lighting good but its a bit cpu demanding, if you have a second pc you can run it through that for a even more stable results..... This is the easy simple way of doing it and i used it for ages in race07... with good results

The PS3 Eye camera was designed for gaming and for that purpose, it can give up to 120 fps. However when the Code Laboratories driver is used it normally operates in 'basic' mode, which will max. at 30fps. If you want, you can switch the driver into advanced mode this way:
•Create a file called cleye.config in the program-folder of FaceTrackNoIR (the one with with the .EXE in it);
•Enter this text in the file and save it:

<?xml version="1.0" encoding="UTF-8"?>
<cleye>
<item name="mode" value="advanced" />
</cleye>
•Run FaceTrackNoIR;

You should keep in mind that a higher framerate will also require more CPU-power. We only recommend it for faster gaming-machines (quad-core or higher). We would appreciate any feedback from users, who have tried this...

I think ive seen another way to do this if it doesnt work...
Freetrack also converts my camera to 120fps ...

if you war a B/cap or headphones you can use lights its not obtrusive in you movements what you see there in my pictures is a prototype its now time to make it smaller and detter in design..If i then replace the red led'swith ir led'sand mod the ps3 eye i can make it small enough to fit onto my wireless ear piece..(old xbox) ...If facetrack noir crashes or looses it signal it doesnt always return to centre. This can be anoying at times even when you tick the box...
Title: Re: FaceTrackNOIR
Post by: EVO on February 11, 2012, 10:54:48 PM
great info Rupe W with this we dive deeper into full emersive simulation
You would recommend freetrack right, becuase it tracks much better?
IT would be so simple to make or buy the LEDs and mount them to a helmet
Title: Re: FaceTrackNOIR
Post by: Rupe W on February 12, 2012, 05:06:47 PM
and if i read it correctly you can use a Wii remote as a camera and your led lights strapped to you head and get 100 fps super smooth...
but for me free track is the best option so far with a logitech hd web cam and 3 led lights.... ;D
Title: Re: FaceTrackNOIR
Post by: EVO on February 12, 2012, 10:32:34 PM
(http://images.amazon.com/images/G/01/videogames/detail-page/WiiRemote1.jpg) this remote ?
Title: Re: FaceTrackNOIR
Post by: Rupe W on February 14, 2012, 06:54:15 PM
Ive just Asked Brian at RD to confirm which remote  it is and you also need a dongle

on the free track web pade you can see cameras and it shows this http://www.free-track.net/english/hardware/camera.php?PHPSESSID=d851937b1ce7462ebf26d45d7cd0a7de
       http://www.amazon.com/dp/B000IMWK2G/ref=as_li_tf_til?tag=freetrack0a-20&camp=14573&creative=327641&linkCode=as1&creativeASIN=B000IMWK2G&adid=1XWMSQ5RP55F388X0HE4&&ref-refURL=http%3A%2F%2Fwww.free-track.net%2Fenglish%2Fhardware%2Fcamera.php%3FPHPSESSID%3Dd851937b1ce7462ebf26d45d7cd0a7de
Title: Re: FaceTrackNOIR
Post by: EVO on February 15, 2012, 04:55:12 AM
whats a dongle?
so you just tape the wii remote to your helemt and you are good to go? that hilarious and awesome at the same time
Title: Re: FaceTrackNOIR
Post by: EVO on February 15, 2012, 04:58:29 AM
okay nvm just watched this
http://www.youtube.com/watch?v=lJVJMKx3Drg&feature=related
wii remote acts as the camera and the dongle (thee leds) are sensed by it
Title: Re: FaceTrackNOIR
Post by: ArturoWeaver on July 30, 2013, 12:45:25 PM
Quote from: Racehard on January 28, 2012, 01:42:22 PM
I get the mouse look to act ok on led lighting (http://www.niceledlights.com), so i can control it their but in krp it just acts weird, it doesn't go back to center, the view stays on the right or on the left, even if my head is centered again
hello were you able to sort out the problem? I am facing similar issue with my mouse..It moves continuously and I am not able to stop it.. Can you help me with good suggestions?