Yeah, so I made a mod track of East Coast Karting, (its really basic but whatever) and ive done the transferred files from other tracks and editing them, conversions, etc. All for it to not show ingame, what on earth am I doing wrong? I attached a photo of the file below.
Quote from: LaZ 64! on November 19, 2023, 04:20:26 AMAll for it to not show ingame, what on earth am I doing wrong?
Well, it looks like all required files are there and the filenames are OK. If the folder name reads
eck and is located at Documents > PiBoso > Kart Racing Pro > mods > tracks, then the folder structure is OK too.
Can you give more details on what's happening when you go to the list of tracks in the game? Is the track not on the list or does the game freeze on loading the track?
Quote from: LXS77 on November 19, 2023, 12:25:20 PMWell, it looks like all required files are there and the filenames are OK. If the folder name reads eck and is located at Documents > PiBoso > Kart Racing Pro > mods > tracks, then the folder structure is OK too.
Can you give more details on what's happening when you go to the list of tracks in the game? Is the track not on the list or does the game freeze on loading the track?
It does not appear in the list. It might be because I took a couple files from other maps and put them in. It could also be that I was using the Satellite (sat.) image of the track on a plane labeled TRKGRAS, but I doubt thats the issue. Something I could do is start from scratch with the file (like deleting everything in it except the track and race data) and try and find a better template.
Is the track folder name correct? What do you have in eck.ini file?
If you wish, PM me the link to your files and I'll have a look.
In your particular case, for the track to be visible in the list, you only need the following files:
- eck.ini
- eck.map
- eck.trp
- eck.amb
- eck.rdf
The above files should be placed in a folder called
eck and this folder should be copied to ..\Documents\PiBoSo\Kart Racing Pro\mods\tracks
Quote from: LXS77 on November 19, 2023, 03:51:20 PMIn your particular case, for the track to be visible in the list, you only need the following files:
- eck.ini
- eck.map
- eck.trp
- eck.amb
- eck.rdf
The above files should be placed in a folder called eck and this folder should be copied to ..\Documents\PiBoSo\Kart Racing Pro\mods\tracks
Well that might be the problem, let me try
Okay, so it does appear now, but it crashes my game. I think its due to the textures not working properly, or some files are not cooperating. I am redoing the grass and stuff at the moment so its not too big of a deal
The track works now! I just need to fix a couple things and its ready to go for a 0.1 release.
Yeah, looks like you need to check textures, geometry and object names in the model. Refer to https://docs.piboso.com/wiki/index.php?title=Track_Creation_Guide for details.
As for the textures, they should have power of 2 dimensions (e.g. 1024 x 1024, 2048 x 512, etc).
And, before trying to load the track in the game, I'd recommend using Mapview from 'Track Tools' at https://kartracing-pro.com/?page=downloads to preview your MAP file.