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May 09, 2024, 08:40:40 AM

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Messages - Schwoni

766
Ok thank you somewhere in this points i´ve maked the mistake. Now it works
Now in next track, there are sounds like horn, shown in boxes over the asphalt.
Can or do i even delete this boxes (sounds)
767
Thank you so much.
Well all is ok now in tracked i`ve created the centerline pit position and checkpoints all saved but krp have an error by loading my track. So another guy has had the same problem and it
was in the centerline, i think by me too, because when i load the .trp in tracked all ok, then when i load the centerline still all ok but when i try to load the racedata the programm crash.
anyone know this problem or my mistake? :D

Schwoni
768
next problem where i can find the edf exporter?
769

This is my track after import it to 3ds max. I`ve followed the tutorial step by step, to exclude errors i`ve tried 10 times, and also the plugins i`ve unpacked in the right path.
I may have other settings to make before? Again, I`ve exported the gmt`s of the mas file in folder gmt, then i exported the dds to folder dds. This dds file i convertet to tga and exported it
to folder tga. So it`s really transparent. Then 3ds max hammer symbol, max script, gmt2 importer, texture path "tga folder", activate no smoothing,gmt path "gmt folder" and it starts to import.
No error messages, no catching, only a little bit just before the track is mapped, but i think it`s normal. I use the 2010 version. Well i think i did my best to describe
Thank for help

Oh my god i`ve found my mistake i saved the gmt and then the dds files in another folder and because the dds files in the extra folder the track was grey.  :D
Sorry for my stupidity, i thought more regulation is better.
thanks for  your patience
770

I've just tried again, the path was correct but still the same problem. When i ignore this grey track and continuing with set the materials to standard an then put the
tga`s per hand, then changes the color. But when i the path of the gmat not have I can not find the right tga because the material name so do not match names with the tga.
In the material editor you can see the status of the textures is red is this a known problem?
No one knows this problem? am I the only one:)




http://www.abload.de/img/mejpbs.png
771
Hi, I just tried to convert a kart track, following the tutorial posted here. I have the mas files converted, but when i import the gmt`s and tga`s into the 3d programm the track will be shown
but only in grey. When i look into the material editor (like picture 5) behind reload is none but why? I`ve installed the gmt importer plugin and script for 3dsMax and also rF hardwareshaders.
I have 2 mas files of the track, in the first are all gmat files an in the second mas file are the dds files which i have convertet to tga files. Please for help

Thx Daniel