Kart Racing Pro Official Forum

General => Off-Topic => Topic started by: cnt997 on February 03, 2012, 05:07:03 AM

Title: simraceway
Post by: cnt997 on February 03, 2012, 05:07:03 AM
Simraceway just added a rotax jr kart to there program for 6 cents, im gonna go check it out and see how it compares.
Title: Re: simraceway
Post by: Ryan Harris on February 03, 2012, 02:30:16 PM
link please?
Title: Re: simraceway
Post by: Dan Buck on February 03, 2012, 04:38:50 PM
how does it feel to race in simraceway?
is it good enough so i can start downloading it?
Title: Re: simraceway
Post by: maxrod on February 03, 2012, 05:30:32 PM
It's worth a go as it is free, you pay for extras.
Title: Re: simraceway
Post by: Racehard on February 03, 2012, 07:07:29 PM
Didn't know simraceway had some cool stuff, just discovered them really.

http://www.simraceway.com/cars/1844?locale=en
6 cents? The "difficult" process of payment is the hardest part then  ;D

But I am more keen on trying the BMW 1 M
http://www.youtube.com/watch?v=9qygZgfSfmU
Looks promising, maybe I'll buy that one if the two free cars feel like simulation otherwise I don't need the whole game.

For karts we have krp anyway.
Title: Re: simraceway
Post by: Racehard on February 03, 2012, 08:58:10 PM
Ok I've tried out SR now, you don't have to buy cars, you can simply do online races and earn 5 credits for every lap, did 4x3laps and got the rotax kart now. Aaaand I have to say the kart handles like shit, not kidding. No feeling for nothing - just no good feedback. PiBoSo this just shows me once more how good krp is and what is so great about krp, the feeling which krp delivers has never been seen before!
Don't worry PiBoSo nothing within the next several years will ever come close to the driving experience your simulation delivers.

Can't wait to see the two other "opponents" (kartsim and rf2 karts) fail agains krp.  :) I would bet money on that to happen.

ps: I don't just say the Simraceway kart sucks because I am a krp fanatic, go try it yourself and you'll get the exact same impression.

Anyway I'll go for the SR bmw 1 M coupe now, an absolute lovely car. And the cars seem to handle very nice in SR.

Btw SR has infineon kart track maybe this can be converted to krp  ;D (It's based on rfactor) EDIT: the mas file seems to be locked so no chance unfortunately. Would have enjoyed infineon kart track in krp.
Title: Re: simraceway
Post by: Cloudheaven on February 04, 2012, 04:30:21 PM
I've tried the SRW kart yesterday, my impressions:

Some things are slightly better and some things are slightly worst than KRP.

- Handling: in SRW the oversteer is slightly more predictable on my steering wheel than KRP,
like reality (I've drove 2 stroke and 4 stroke engines kart) but this may depend by the setup of the kart,
SRW don't allow personal setups and the physic doesn't care of the track width of the kart
and many other things concerning the handling, so the gMotor2 of SRW is much more limited for kart than KRP,
anyway is a very large step beyond all the other mods of kart gMotor2 based.

- Curbs: attack the curbs it's the same things for KRP and SRW kart, you have to drive easy on,
you can't move over it too aggressively, like the reality.
For my steering wheel the gMotor2 it's actually better for feel the curbs, they are more sharp,
rather than the too soft sensations givens by KRP.

- Sense of speed: exactly the same, but in KRP you can focus slightly better on bends.

Considering this, i can say that KRP is way better than SRW, it has a very deep physic specially
designed for simulate a kart, the gMotor2 is born to simulate a car not a kart, no matter how is good,
it's only sufficient to simulate the kart in a complex way as KRP does.

For another comparison I can only wait for the ISI kart mod of rF2, sure that will
be better than the old gMotor2, but it will be enough for compete with KRP?
Title: Re: simraceway
Post by: The Iceman Marco on February 04, 2012, 05:01:57 PM
I think the handling in SRW is unrealistic. the kart behaves weird sometimes, especially on the kerbs. The speed is quite good. It also is a bit stupid you can't change your setup, because that one is very bad. for example the drivetrain. I'm almost the whole lap in limiter. :P

So like I expected KRP is much better. :)

And Racehard, I'm +1.5 on the fastest now, but I can beat that. I won't give up :P
Title: Re: simraceway
Post by: jarowww on February 04, 2012, 09:54:22 PM
Well i also gave it a try and kart feels really different to krp. Well i don't have much karting experience but something feels wrong. It's very responsive when driving. It feels really planted and i think it can change direcions even faster than krp karts. Its like driving on rails. But when i start cornering to hard backend snaps and spins really slowly around me. Really when it snaps it feels that sterring wheel is useless. In krp kart spins really fast when driving on 3 wheels. But when i put oppositelock i feel that it makes difference even if my reaction was too slow. Here it seems that when you start to slide a little you loose all grip. In krp i can feel back stepping out a bit. I can control it, there is clear transition between planted and sliding kart. Here it seems to me that kart have 2 states, all grip and no grip at all. In some ways it feels really similiar to rfactor karts mods. But hey it's free.
Title: Re: simraceway
Post by: Cloudheaven on February 04, 2012, 10:03:41 PM
Quote from: jarowww on February 04, 2012, 09:54:22 PM
Well i also gave it a try and kart feels really different to krp. Well i don't have much karting experience but something feels wrong. It's very responsive when driving. It feels really planted and i think it can change direcions even faster than krp karts. Its like driving on rails. But when i start cornering to hard backend snaps and spins really slowly around me. Really when it snaps it feels that sterring wheel is useless. In krp kart spins really fast when driving on 3 wheels. But when i put oppositelock i feel that it makes difference even if my reaction was too slow. Here it seems that when you start to slide a little you loose all grip. In krp i can feel back stepping out a bit. I can control it, there is clear transition between planted and sliding kart. Here it seems to me that kart have 2 states, all grip and no grip at all. In some ways it feels really similiar to rfactor karts mods. But hey it's free.

All of this is because with SRW you need to be really fast and sensible to countersteer, otherwise you will spin
very easily like you said. For my driving experience i can say that the sensibility of the real kart is between KRP and SRW.
Title: Re: simraceway
Post by: The Iceman Marco on February 04, 2012, 10:16:55 PM
Is it right there are some problems. Because I did 0.7 sec faster as the current leader. But that time still isn't in the list. Other say that there are some problems and they have the times and will fix it. Is there someone who knows more about this?
Title: Re: simraceway
Post by: Cloudheaven on February 04, 2012, 10:23:49 PM
Dunno, even my time is not listed yet, and i did a good lap times  :(
Title: Re: simraceway
Post by: Racehard on February 05, 2012, 12:23:07 AM
Sorry but there is not a single thing which is better on the srw kart than on krp's karts.

Oversteer is pretty unpredictable and you have to keep your foot on the gas while braking to stabalize the kart.
And responsive? I've turned my wheel rotation to 180 degrees like in krp and the srw kart reacts so weird to steering inputs at first it almost doesn't react at all and then suddenly bam.

But I've unlocked the 1 series M coupe now and that car handles awesome, powerslides are possible and so amazing to do.
Steering could be a bit better again, maybe I have to set up my wheel different, I use 400 degrees of rotation but I try to find the right balance between the steering of a real car and to get it still somehow responsive enough - something I've never managed for road cars in sumlations till now.
Title: Re: simraceway
Post by: jarowww on February 05, 2012, 12:02:35 PM
What amazes me is that game is free. You get quickraces and almost always there is someone to race with in one of lobbies. Even hotlaping is fun in events, you can get up to speed with ghost car, they integrated leaderboards into game... and you earn points by driving so you don't need to spend any money to buy cars. Surprisingly cars are branded.  That is lot of content for free game.
Title: Re: simraceway
Post by: Racehard on February 05, 2012, 01:17:04 PM
They seem to run a real driving school, and also sell their own sim racing wheel, I guess they earn enough money through that.
Title: Re: simraceway
Post by: Cloudheaven on February 05, 2012, 02:14:44 PM
Quote from: Racehard on February 05, 2012, 01:17:04 PM
They seem to run a real driving school, and also sell their own sim racing wheel, I guess they earn enough money through that.

5M$
Title: Re: simraceway
Post by: The Iceman Marco on May 29, 2012, 08:52:59 AM
Does any of you in this game already have the new Indycar? Because I want to try it, but it's 40000 credits and I only have 1500, so I need to do some more driving to get the points >:( :P

But if others say it suck like hell, I'm not going to try it, which saves me a lot of time. ;D
Title: Re: simraceway
Post by: AJ Motorsports on May 29, 2012, 03:05:42 PM
Quote from: The Iceman Marco on May 29, 2012, 08:52:59 AM
Does any of you in this game already have the new Indycar? Because I want to try it, but it's 40000 credits and I only have 1500, so I need to do some more driving to get the points >:( :P

But if others say it suck like hell, I'm not going to try it, which saves me a lot of time. ;D

I purchased it with $ won in other events and i must say its quite a challenge but fun. Takes a bit of time to get the feel for the balance of the car. Precise steering is critical which helps save tyres in the race event. I would say it's worth the purchase if your planning on doing the event which you could win your money back or more but if just for fun then its quite expensive.
Title: Re: simraceway
Post by: The Iceman Marco on May 29, 2012, 03:48:43 PM
The money you can win in the final you get in Simraceway or in real?
Title: Re: simraceway
Post by: EVO on May 29, 2012, 06:49:09 PM
the FSAE car in simraceway.  We built two at hour school
Title: Re: simraceway
Post by: James Beer on January 21, 2013, 06:59:24 PM
guys you should get this game, you never know you might bump into allan mcnish like i did today:
SRW is for staff only
(http://i49.tinypic.com/30afhpf.jpg)
sorry the wrong way round and a bit large

on the plus side simraceway is totally free :D
Title: Re: simraceway
Post by: Robby_21 on February 03, 2013, 08:58:02 AM
Kinda dissapointed with Simraceway.. thought it would be a bit better, o well.. good to try it out :)
Title: Re: simraceway
Post by: laraarsa on February 03, 2013, 09:56:32 AM
Quote from: Robby_21 on February 03, 2013, 08:58:02 AM
Kinda dissapointed with Simraceway.. thought it would be a bit better, o well.. good to try it out :)
What car did you try?
Title: Re: simraceway
Post by: Robby_21 on February 05, 2013, 12:08:06 PM
The Mitsubishi..
Title: Re: simraceway
Post by: James Beer on February 05, 2013, 01:29:29 PM
the mitsubushi isnt the best handling car anyway and the lack of power doesnt help either, try the formula renualt 3.5 (reasonably priced and great to drive)
Title: Re: simraceway
Post by: jdconwright on March 27, 2013, 05:24:21 AM
simraceway is a fun thing to play on but nothing like krp or iracing because i race at the sonoma kart track in real life and there is no way you will rev out and hit 90 in a rotax
Title: Re: simraceway
Post by: DjFIL on April 09, 2013, 11:57:48 PM
Interesting hearing comments about SRW.  I play iRacing... and of course everyone bashes it there.  Also InsideSimRacing had a bit of a fallout with SRW it seems, or maybe it was when their sponsorship ended and they moved to iRacing.  I might give it a try out one day... it is free after all.  But I really love iRacing, and think it will be hard to top for online competition.
Title: Re: simraceway
Post by: James Beer on April 10, 2013, 12:21:48 AM
Quote from: DjFIL on April 09, 2013, 11:57:48 PM
Interesting hearing comments about SRW.  I play iRacing... and of course everyone bashes it there.  Also InsideSimRacing had a bit of a fallout with SRW it seems, or maybe it was when their sponsorship ended and they moved to iRacing.  I might give it a try out one day... it is free after all.  But I really love iRacing, and think it will be hard to top for online competition.

yes i agree, iracing is for serious sim racers who want to treat it as an actual racing career not just like a game, where as in srw people want to go and have a bit of fun, less serious but still is a sim but not "arcady", srw is very good because it is free there is 24hr support and they are always very helpful and i didnt find that sort of customer care with iracing. with insidesimracing it was a decision on srw's part not to renew their contract because of financial issues, they say there was no hard feelings just a desicion on their part because it was not financialy viable at the time but they are looking out in the future to sponsor them again ;)

i have to be honest though the kart simulation is not good at all nothing compared to krp, it seems to me that the kart simulation is based on like car e.g car steering not actually like a real kart at all but they are bringing out improvements all the time so it could get better, i emailed them a while back asking about the kart and they said "the kart simulation is in early stages at the moment and is not fully developed, we are working with a team to try to improve the simulation as much as we can"

its free so what harm can it do?