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Michiana Raceway Park Conversion from rFactor

Started by jd88x89, March 04, 2012, 06:07:50 PM

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jd88x89


laraarsa



kartracer102

could u by any chance post any pictures of the progress?

laraarsa


laraarsa

I'm finding it very difficult to find some time. I'm trying to find time, but it's very difficult.

kartracer102

thts fine dude no hurry at all looks like the layout is really good been there once looks extremely close

EVO

laraarsa if you have any question about intregration or max feel free to ask
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

laraarsa

I don't have grass two, but grass 0. Should that be a problem?

EVO

hhmmm not sure what you mean.  I am very visual person.  After you go through the material editor and reformat everything to standard >bitmap >tga
you can go ahead and rename each object. It may help to press select object by material on the right of the material editor.  If you want all the grass for example and dont want to go and click everyhere for it.

Anything that is grass that you will drive on even if by accident should be TKGRAS
far away object that will never be colided with can be any name.  This will make them noncolidable and better for fps. I hope that helps
To download all my dashes, airboxes, tracks, and more
click here or see my personal website

laraarsa

Hi guys,

I wanted to say I will stop with converting the track. I can't find any time at all. Maybe in a few months I will start on it again.
Sorry to everyone but I'm just not able to do this.

Lars