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16
General Discussion / Re: What the heck are we doing?
September 02, 2013, 08:39:21 AM
Quote from: Sam on September 01, 2013, 01:27:39 PM
This sim is for kart practising so stop saying make it more simple because this is all about the little details!!!!!!

This game needs to gain popularity Piboso even said it himself. Having the latest steering wheel is not going to do that. If you play a game for the color of the steering wheel you will not be around long. It is the game play that keeps people and brings in new people. As the game sits now I feel it has about maxed out in the people that will play it. Most karters(who this game in current form targets) I talk to know about the game, and have tried it or have no interest in it. People that race other simulators that I have talked to, do not like how the game plays so they stay away from it.

Just look at how many people play the game when a new version comes out. Then look at how quickly they become bored of it and stop playing. This has nothing to do with the graphic kits on the karts or the steering wheel. They all come to see if the game has improved, then move on when there is really nothing to keep them playing.
17
General Discussion / Re: What the heck are we doing?
September 01, 2013, 08:18:38 AM
Quote from: KCSmoke on September 01, 2013, 07:35:11 AM
     What PiBoSo has to remember (and others) is that not just hardcore karters will be or even should be using this sim. While it's true that the hardcore karter can enjoy it, it's also beneficial to appeal to as broad an audience as possible. Tap into the general sim community. A lot of sim racers have been introduced to karting through watching the movie "Senna" where Senna gets his start in a kart. Reiza Studios is working on a new Senna sim and karting will play a prominent role. So you need to think about your position in the market as far as new customers looking for the most accessible alternative. They most likely aren't a karter in real life, and probably know little about the details of the sport.
     While most(?) of you guys on here have real world experience in karts I think it would be prudent for PiBoSo to appeal to the non-karteres as well. That's where the simplified start idea comes in. I don't think it diminishes what Kart Racing Pro is it just allows a wider audience to appreciate it. Don't get so focused on the intricacies that you forget what the experience might be like for a novice driving KRP for the first time. Even though I got my iRacing friends to buy the retail version of KRP they were turned off pretty quickly by the unforgiving nature of it, they just gave up and are sort of reluctant to try it again. Anyway, the intrinsic beauty of karting is gas, brakes, and driving the perfect line. Don't get so caught up in the details that you make that simple thing overly difficult.

Exactly! Having the current model steering wheel or graphics is not going to attract more people to this game. The focus should be game play. Look how many people play this game when a new update comes out.  Then a few short weeks later very few are playing. This has nothing to do with graphical features on the karts. Out of the 4 online racing sims I have played my favorite game play/races setup by far is what VRC Pro has, next is Simraceway, Iracing comes in third, and KRP last.

Simraceway has a great Quick Race option. They have waiting rooms setup for certain tracks with certain cars. You go into the room and select a race to join. When at least 2 people join a countdown clock starts(2 or 3 minutes cannot remember) when time expires everyone that selected that race joins the server automatically. You get about a minute of practice while everyone joins. Grid is determined by your connection speed. Standing start and off you go you are racing.  No driving around for 15 minutes waiting for qualifying to end. No messaging/begging the two guys just driving around to vote on the poll so you can start qualifying or the race. You select a race and go race.
18
General Discussion / Re: What the heck are we doing?
August 31, 2013, 06:14:59 AM
I have said it many times. This game needs something to make you play it even when no one is online, ai is not what I am talking about. Look at the races Sim Raceway does. I used to play that game over KRP until the changed and screwed up the physics of the kart. It was fun having month or week long events where you had multiple tries to put in your best run. This was not simple hot lap events they would be races that took about 10 minutes to complete so laps depended on the track size.

Also sacrifice realism for simplicity, less penalties on starts, standing starts, etc. If you keep it how it is and focused on the serious karter you have most likely maxed out on the number of people that will play this game.

I have not played this game in a month maybe closer to two. Hardly anyone is online and there is no need to play it by yourself.
19
Track Editing / Re: Skusa at the Rio 13
July 31, 2013, 11:20:00 PM
Any updates on this? Has the track been finished?
20
I have more or less stopped playing this sim. The biggest reason, having to rely on others to be online to race. When I have time in my day to be online and play there is almost never anyone online. So the sim is boring and pointless, you can only practice so much. You have to rely 100% on others being online for this simulator to have a point. For something as small as what KRP will be, relying solely on others being online is not a great recipe.
21
I do not agree on the overtaking penalty. I have had too many races where I was on pole waiting for the yellow line only for the guy in second place to pass me and grab the lead before the first turn. Something needs to be in place to insure the leader is the one in control of the start.
22
Piboso needs to take a serious look at vrcpro.com It a RC car racing simulator. The racing in that simulator is amazing. Most of it happens with you driving solo on the track not head to head. There is the option for multi player races but being at the mercy of others being online it is not very popular. And there are some groups that arrange races with friends to be online all at the same time like KRP.

The racing VRC Pro has is identical to what a real RC race would be with qualifiers, heats, and mains. The difference being events take place over periods of time ranging from a week to months and even some year long point series. I have seen events with 300+ racers in just a span of 5 days. Racers are classified on skill level and you can see your results based on that or your overall placing. The events run for a span of days and in that time you have a set number of tries to put in your best time. The races are timed so you have something like 6 minutes to do as many laps as possible. Then your best result is placed in a leader board showing where you would have placed.

The larger events the qualifiers are run like what I described above and then they take a certain number of drivers to the next round and run things again for about a week. The will do this a few times(usually events are 4 weeks) narrowing things down to the top 10. Then the top ten get a week to run the main event. They are placed on the grid in their qualifying position(standing starts) even though you are the only one driving at the time. This simulates starting like you would in an actual race so qualifying better gives you an advantage. After the event is finished they have taken all the replays and put them into one replay and you have what looks like a ten car race even though none of the racing was done with more then one car on the track.

This video is a from an event. When each driver was doing this they were solo on the track then they took all the replays and combined them to show what the race would have looked like if they ran at the same time.
http://www.youtube.com/watch?feature=player_embedded&v=RxQiU49zAK4#at=35



Being able to race like this means if you have a half hour of spare time you can sit down and do a race. You do not have to sit and wait for others to be online, then wait for them to want to actually race and not just practice. You also get the feel of a real race with your number of tries to put in a fast time being limited. When you get to the finals and only have 3 tries to put in your best time you get nerves just like when you sit on the starting grid for real. You get all the aspects of a real race, having to put in a fast time with cold tires of a standing start or rolling start, then keep things consistent until the checkered flag flies.

Here is a screen shot of one of the leader boards. This is one of there weekly series, you have a week and 50 tries to put in your best time.


You can see all kinds of ways to filter results, nationality of drivers, racer level, just your "friends" in the game, etc. The rankings on the site([url]vrcworld.com]/url] let you know exactly who the top drivers are and where you personally rank. In the leader board you can click on any two drivers and compare their times lap by lap, it even shows a bar graph of how far behind or ahead the drivers are from each other. The game even tracks incidents like crashing into barriers and estimated time lost. The racing is so realistic that last year they had a long event over several months and the winner got a full sponsorship to race at the real RC World Championships. The guy that wont he event and went to the Worlds ended up finishing about in the middle of the field at the World Championships. It just shows you how not being on the track with others it still simulated racing extremely well.     

Events like this let you the racer be as serious as you want to be with your racing. You are not at the mercy of trying to find others that want to race like you do. All to often on Kart Racing Pro you end up racing with people that just want to goof around with their buddies. 

I hope I was able to explain this in a somewhat understandable way.
23
Racing / Re: 30% race distance challenge
June 29, 2013, 04:36:17 PM
If your image is online just put {img}link to picture{/img} in your post. Replace {} with brackets []

To get the link to the picture you want to post right click on it and copy image location.
24
Racing / Re: 30% race distance challenge
June 29, 2013, 07:49:51 AM
KF1 Lonato 6:51.192

25
We need hot lap and multi lap events. I personally do not like hot lap events. It allows okay drivers to get a lucky fast lap but then the next ten laps they cannot get withing half a second of their fast lap. Events like the ones I have been keeping track of in the 30% race challenge. You are solo on the track but your times can be used to apply to a race that others are doing. Makes for fun racing look at how tight the times are, driving for 5+ minutes and trying to be a few tenths of a second faster over all then the next guy. 
26
Racing / Re: 30% race distance challenge
June 26, 2013, 12:02:55 AM
Can't wait to see your times Vaillant. I agree on all of your points. This shows who are the good drivers are. You have to be consistent over several laps and up to speed on cold tires the first few laps.
27
Racing / Re: 30% race distance challenge
June 25, 2013, 07:23:52 AM
Damn need three tenths of a second more for Rye House....mini60 5:19.483

28
Racing / Re: 30% race distance challenge
June 25, 2013, 07:20:48 AM
Quote from: Birel-Rotax 42 on June 25, 2013, 06:56:25 AM
Use a site like Imageshack.com. You use the link from the photo you uploaded, and click the button next to the "flash" button, labeled "insert image". You put the url inbetween the two [img]'s, and you are done. (BTW, I am Corrie in-game, but my forum name is Birel-Rotax42)

I use photobucket. For some reason I cannot capture the image using the print screen button it just comes out black. So for now i will just snap a pic with my phone and attach it.
29
Racing / Re: 30% race distance challenge
June 25, 2013, 06:54:41 AM
Mini60 Rye house 5:23.318

Does this picture show up?

30
Racing / Re: 30% race distance challenge
June 25, 2013, 06:06:48 AM
Yes, I got you at Essay Iceman! :P

Mini60 Essay 7:30.736

1   102.054
2   55.776
3   56.042
4   55.315
5   55.480
6   55.380
7   55.248
8   55.437

Anyone know why when I print screen and then paste it into paint I just get a black box?? I would much rather just post an image like Birel did.