Kart Racing Pro Official Forum

General => General Discussion => Topic started by: PiBoSo on March 05, 2011, 09:45:41 PM

Title: Kart Racing Pro beta2
Post by: PiBoSo on March 05, 2011, 09:45:41 PM
Kart Racing Pro beta2 released: http://www.kartracing-pro.com

A clean install is strongly recommended.

Note: replays are not compatible with previous versions
Title: Re: Kart Racing Pro beta2
Post by: Thalenberghen on March 05, 2011, 09:50:27 PM
Good News, already downloading...  8)
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 05, 2011, 10:04:10 PM
Piboso one question must we put the key an other time? because i lost it :S
Title: Re: Kart Racing Pro beta2
Post by: PiBoSo on March 05, 2011, 10:17:58 PM
Quote from: Eslotes on March 05, 2011, 10:04:10 PM
Piboso one question must we put the key an other time? because i lost it :S

Please go to the directory where you installed beta1 and open the file license.ini

Title: Re: Kart Racing Pro beta2
Post by: Zapata on March 05, 2011, 10:47:43 PM
Cambios muy buenos, pero imposible jugar bien online.

Para un cambio futuro recomendaria, Hands that could clog the air filter, muy importante para temperatura de motor.. y para el realismo del juego
Title: Re: Kart Racing Pro beta2
Post by: andri on March 05, 2011, 11:23:46 PM
Many thanks Pibosso.
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 06, 2011, 10:01:12 AM
Awesome nice work piboso with the kz1 and kf3 :D,but how can we put the paints because i put it and i cant see nothing
Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 06, 2011, 10:56:40 AM
How did you uninstall the old krp? I can't find an uninstaller and it isn't listed at the control panel's programs list.
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 06, 2011, 11:02:43 AM
Just delete everything xD
Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 06, 2011, 11:06:11 AM
I am not sure if this is the best way  ???
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 06, 2011, 11:09:38 AM
Hahaha then i dont know but was playing and it was good so just try :)
Title: Re: Kart Racing Pro beta2
Post by: Snappe on March 06, 2011, 11:35:02 AM
Also, you might want to save things, for example:

licence.ini
profiles folder (so your options are saved)
tracks folder (if you have installed new tracks)
karts folder (if you have kart paints)
driver folder (if you have driver paints)

You will need to copy license.ini and your profiles folder to My Documents\PiBoSo\Kart Racing Pro (all settings are now saved here)
Title: Re: Kart Racing Pro beta2
Post by: gecervi on March 06, 2011, 12:35:04 PM
I do not work on Beta 2, when I set up everything and go into the race or test, I can not hear the audio and the kart will not move, even if the command is to move the steering wheel accelerator and brake, I have windows 7 64bit.


a me non funziona il BETA 2, quando configuro tutto ed entro in gara o in test, non sento l'audio e il kart non si muove, anche se i comandi si muovano sia il volante che accelleratore e freno, ho windows 7 64bit
Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 06, 2011, 01:30:27 PM
Check the controls, maybe you didn't calibrate your wheel or select the controls?

If done so, you have to start the engine first with "s" or push the shifter with "p".

_________________________________

Great work PiBoSo I really like the new version, the shifter kart is awesome, with the new shifting features. Thank you very much!

The only thing is, that the KC1 und KC3 karts easily stall, when you hit the brakes to hard and the wheels lock up, I am not sure if it is supposed to work like that or how is it in reality?

It seems to be working way smoother online now, even contacts don't totally kick the other guy out of the race, which is very great :)
Title: Re: Kart Racing Pro beta2
Post by: T.J. Koyen on March 06, 2011, 05:12:14 PM
My profile won't transfer for some reason. I dropped the file into the new KRP folder but it doesn't show up in game. Also my driver is not visible in game. I don't have "Hide Driver" checked either.

Curbs don't seem to make you spin as easily which is cool. My kart doesn't seem to want to turn as well though either. Guess I'll have to start over on setups.
Title: Re: Kart Racing Pro beta2
Post by: T.J. Koyen on March 06, 2011, 05:17:30 PM
Also the engine dying while locking up is getting annoying  :-\ Haven't done a lap yet without killing it.
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 06, 2011, 05:59:12 PM
Quote from: T.J. Koyen on March 06, 2011, 05:12:14 PM
My profile won't transfer for some reason. I dropped the file into the new KRP folder but it doesn't show up in game. Also my driver is not visible in game. I don't have "Hide Driver" checked either.

Curbs don't seem to make you spin as easily which is cool. My kart doesn't seem to want to turn as well though either. Guess I'll have to start over on setups.
Same problem i cant see my kart but its this folder called " Kart " if i put it,it doesnt show but if i put it out i can see the kart
because i want the paints but i have this problem
Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 06, 2011, 06:58:27 PM
I just copied my paints and tracks folder and everything worked out fine.

But I think the profiles aren't compatible anymore, just make a new one with the same name as the old one (because of online timing).
Title: Re: Kart Racing Pro beta2
Post by: Eslotes on March 06, 2011, 07:22:57 PM
same but when i put the folder of the paints
then i cant see my kart :S
Title: Re: Kart Racing Pro beta2
Post by: Snappe on March 06, 2011, 07:59:46 PM
Quote from: Racehard on March 06, 2011, 06:58:27 PM
But I think the profiles aren't compatible anymore, just make a new one with the same name as the old one (because of online timing).

You will need to copy your profiles folder to

My Documents\PiBoSo\Kart Racing Pro

All settings are now saved here, not in the installation folder!

Records aren't affected by your profile name, as records are linked to your licence key (and whatever name you used to register on the records page (http://stats.kartracing-pro.com/register.php))
Title: Re: Kart Racing Pro beta2
Post by: Aritz on March 07, 2011, 08:50:28 PM
Congratulations for the patch, nice!

But there are some things to improve and they are so important:

-Now is almost imposible to shift down quickly. In the real world, you can shift down 4 gears in a second but now in the game, one per second...

-In real life the engines can stall in idle but no inmediately... At least 5 seconds if you had setup it to 2000 rpm or below (I can tell you that my engine doesn't stall at all ;) )

-If you don't activate throttle help, you have to let gas out completely but it is wrong or at least, exagerated. In shifter karts, you only have to lift of a few.

You can see this in this video:

http://www.youtube.com/watch?v=5irxOye73vI

I have to activate the starter for stall the engine, I can shift down very fast in the first turn and you can see that the engine barely looses 3000 rpm when I shift up
Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 07, 2011, 10:49:39 PM
And don't forget the gforce clutch from the kc1 and kc3 karts. The engine wouldn't stall with blocking tyres, because the gforce clutch would clutch out when the rpm get to low.

But all in all the new version is great work and has some great new stuff which I want to Thank You for!

Does Beta2 has some changes in terms of texture customizeablity (paintable visor, rims, steering wheel etc.)?
Title: Re: Kart Racing Pro beta2
Post by: richard watson on March 08, 2011, 05:12:13 AM
Really like most of the changes. I agree with the other comments on the shifter kart. Compared to a real shifter, be it KZ or moto, the sim is extremely balky on the upshift and slow to downshift. The only real life motor i have driven that felt like this was one that the guy had put together wrong  :D.

Everything else though is awesome!


Title: Re: Kart Racing Pro beta2
Post by: T.J. Koyen on March 08, 2011, 05:53:38 AM
Thank you Snapper, fixed it  :D
Title: Re: Kart Racing Pro beta2
Post by: richard watson on March 10, 2011, 03:45:54 PM
I dont know if this is the right place for this and please dont take it as bashing - I love this sim and this one flaw is so frustrating!

Played with it some more last night in attempt to better quantify. First off handling physics seem improved, as does force feedback and steering in general. I still believe the shifting needs some work however. Here are my points - some contradict my first post, in that case go with this  :D

Without shift assist:

The timing required for the upshift seems off. In KRP I can sometimes get an upshift with a huge lift, but not always. I can practically never get an upshift by using the timing that works in real life shifter karts (a simultaneous quick small lift of the throttle and pull of the shift lever).

Downshifts are perfect without shift assist

You cannot throw the kart into gear without the clutch in order to start it while being pushed. In RL this is how it is done; the clutch is only used to launch a running kart and when coming to a stop if you dont want to kill the engine. Some guys fan the clutch off of slow corners, but not most. (By the way, the pushing feature is really cool - adds a lot to the immersion)

With shift assist: (right now driving without shift assist is basically impossible)

Upshifts are slow

Downshifts are slow and seem to take throttle control away, leaving a guessing game as to which gear you have actually selected.

Keep up the brilliant work!

-Richard

Title: Re: Kart Racing Pro beta2
Post by: tatinos on March 12, 2011, 05:37:55 PM
Hi all mates, I'm very happy to be here... and congratulations Piboso, your work is simply stunning!!

Title: Re: Kart Racing Pro beta2
Post by: Racehard on March 24, 2011, 06:30:13 PM
Does beta2 already have more customizeable textures like the helmet visor or rims etc.?

Maybe I am wrong but I think I have read that in terms of textures  at least customizeable helmet visors were planned for this release ?
Title: Re: Kart Racing Pro beta2
Post by: PiBoSo on March 24, 2011, 07:08:00 PM
Quote from: Racehard on March 24, 2011, 06:30:13 PM
Does beta2 already have more customizeable textures like the helmet visor or rims etc.?

Maybe I am wrong but I think I have read that in terms of textures  at least customizeable helmet visors were planned for this release ?

Helmet's visor is paintable: http://forum.kartracing-pro.com/index.php?topic=10.msg10#msg10

Title: Re: Kart Racing Pro beta2
Post by: Aritz on March 24, 2011, 07:15:01 PM
Piboso, can you give us more info about the editable grip? I can't find anything in the editor nor when I open the dedicated server
Title: Re: Kart Racing Pro beta2
Post by: PiBoSo on March 24, 2011, 08:22:16 PM
Quote from: Aritz on March 24, 2011, 07:15:01 PM
Piboso, can you give us more info about the editable grip? I can't find anything in the editor nor when I open the dedicated server

It's not possible to edit grip. However grip levels have been adjusted and asphalt B and C should now be more slippery.
Title: Re: Kart Racing Pro beta2
Post by: Aritz on March 24, 2011, 08:41:22 PM
I am testing the finished Magescq and the times are similar than reals now, great work with the adjusted grip level ;)

I have the last question before I launch this version:

You said that we have to create two textures for the starting lights, I have them. One is almost black and other is pure red, but in game I only see a very small change from the almost black to something near to red but dark. Maybe the game mixes both textures? If it is that way, I should use semitransparent texture for OFF mode, right?
Title: Re: Kart Racing Pro beta2
Post by: Aritz on March 25, 2011, 10:26:20 AM
I found the mistake, I was using different texture size for ON and OFF. Now is working  ;D