So I'm trying to make a custom menubackground but I came to the problem that my objects aren't fully redering. I'm using blender 2.9. Anyone that knows a fix for this?
Hi, try to flip the normals of the faces you cannot see in the game. BTW, may I ask how you are overriding a standard background which is a spawn point on the track?
He's not overriding a standard spawn point on a track he's creating a custom back ground in the main menu which can be done by overriding the bg.edf in the misc.pkz
Hmm, interesting, didn't know that. Thanks, Raise!