Is there any way to include custom sounds for addon engines? I know that there are a set of WAV files but they are all 0:00s long and I can't listen to them (even with infinite repeat) - is there a specific length required for these to be usable? I have a set of sounds I created a while ago for KF2 and I would like to see how they go on KRP.
Cheers
John
Cheers
John