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Topics - PrinceAlbert

1
Support / Asynchronous racing?
March 16, 2018, 10:29:35 PM
I'm strongly considering a purchase but I have a question. I remember someone talking about how in the very early days of sim racing (before good connection speeds) players would drive a certain number of laps on a certain circuit in single player, then compare total times with others. In this way, a "race" can be held. Is this possible with KRP without people being able to cheat by changing game files, like Live For Speed does with single laps? Is there a way to enforce track conditions like weather and rubbering?