Quote from: LXS77 on March 13, 2023, 01:08:23 PMQuote from: escartiz on March 13, 2023, 05:09:41 AMI am testing with a cone, a haybale, even a marshal and I can drive through them
Hmm, never had a problem with them tbh. The objects' material properties are stored in objs.cfg file together with the EDF models. Can you check that file? It should contain lines like 'material = haybale', 'material = plastic', etc.
BTW, marshals are probably non-collidable (need to check though, normally I don't use them) as they don't have a material assigned to them, cones will slow you down, but you can still drive through them and the haybale should definitely stop you.
I checked the file and I can see material = haybale, tire, plastic. For cones soft = 2 but nothing stops me. I have tested tire stacks, barriers and tyrewall and I can still go through them.I most be doing something wrong.
Is not a big deal, I can still use them for visible referance to know which way to go with different track configurations and put what defenitly has to be collidables inside the track map