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Track building questions

Started by BenMagz, March 26, 2013, 01:23:27 PM

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BenMagz

Hi guys,

Basically want to build my home track and have started off with the tutorials on here but am unsure whether you guys are using 3Ds or BTB to make the tracks?

I followed the 3Ds tutorial and have the track lofted but no idea where to go from there! lol

If any of you wanted to PM to offer a hand that would be awesome :)

Thanks.

maxrod

The best way is to learn about 3ds max as much as you can, find as much tutorials as you can and the more time you put into it the more you will get out, The best way is to start with a basic oval loft the track apply a texture and midfield export it to your files map ect and keep trying untill it works.

LauZzZn

i use 3ds max and you can always ask me things about 3ds and i try to answer them as good as possible.
just pm me ;)
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

LauZzZn

please delete the post and send it to me as a pm
Retired, studied 3D Artist
Professional racing driver
2021 ELMS Champion LMP3
2022 3rd 24h Le Mans LMP2
Teammanager of Dutt Motorsport

BenMagz

Anyone have a texture pack they'd be willing to share?

BenMagz

Also...

I cant seem to get my track to show up in game?

I've packed everything as a pkz it just wont show up when you select your track?


Aritz

April 01, 2013, 10:24:18 PM #7 Last Edit: April 01, 2013, 10:27:03 PM by Aritz
Are the track files names ok?

Put here the list of the files with their extensions

By the way, pkz doesnt work always, let the files unpacked, into a folder named like your track, in tracks folder