When are you going to fix the only 12 karts in sight problem, it is pretty bad and it seems like it would be a very easy fix (even though I don't have hardly any experience in it).
+1
If there is any way we can get it so the racing leagues can broadcast races, etc. Also, can tyre physics modification be implemented in the final release?
+1 for me as well.
You guys have done an amazing job in coming a long way to improve the netcode. I'd say that the lag is 200% better than from just two builds ago. However, this limitation on the amount of karts to be viewed is somewhat hazardous in races, and quite frankly annoying when you are trying to organize something and have 13 or more friends wanting to race.
+1
Did you test these settings?
server dedicated.ini:
...
bandwidth = 2; 0 -> low, 1 -> medium, 2 -> high
...
client:
Settings -> Misc -> Connection -> Type: Cable/xDSL
http://forum.piboso.com/index.php?topic=688.msg6952#msg6952
http://forum.piboso.com/index.php?topic=960.msg10562#msg10562
It shows a maximum of 12 karts, which is the problem we are facing.
+2
Quote from: dibu on May 30, 2014, 10:20:20 PM
Did you test these settings?
server dedicated.ini:
...
bandwidth = 2; 0 -> low, 1 -> medium, 2 -> high
...
Oh please. I even made a full step-by-step tutorial thread on our league section on here and the new SKWC forums. And we also have the server on high bandwidth. As birel rotax said, the max is changed from 5-6 karts up to 12 karts, which is still very low.
client:
Settings -> Misc -> Connection -> Type: Cable/xDSL
http://forum.piboso.com/index.php?topic=688.msg6952#msg6952
http://forum.piboso.com/index.php?topic=960.msg10562#msg10562
+1 for me too.