Kart Racing Pro Official Forum

General => General Discussion => Topic started by: PiBoSo on January 02, 2015, 11:30:50 PM

Title: Kart Racing Pro beta12b
Post by: PiBoSo on January 02, 2015, 11:30:50 PM

Kart Racing Pro updated to beta12b to solve a crash during connection:
http://www.kartracing-pro.com/?page=downloads
Title: Re: Kart Racing Pro beta12b
Post by: Robin Mayer on January 02, 2015, 11:38:34 PM
Thanks PiBoSo thanks so much! I hope this will solve the multiplayer problems! Great that you worked so fast on it we all love you for your amazing work!<3
Title: Re: Kart Racing Pro beta12b
Post by: CRGDK37 on January 02, 2015, 11:58:15 PM
Much appreciated, thank you
Title: Re: Kart Racing Pro beta12b
Post by: Aritz on January 03, 2015, 12:22:40 AM
Well done Piboso!! Thank you!
Title: Re: Kart Racing Pro beta12b
Post by: Yannick17 on January 03, 2015, 12:27:15 AM
Why the colors don't work :'(
Title: Re: Kart Racing Pro beta12b
Post by: VELOCIPEDE on January 03, 2015, 12:28:27 PM
DrivingItalia.NET download mirror for beta 12b -> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=3451
Title: Re: Kart Racing Pro beta12b
Post by: janick on January 03, 2015, 04:45:50 PM
@yannick17

hello.

in the settings you go to graphics and click away the X on shaders

than the colors will be ok

GR Janick
Title: Re: Kart Racing Pro beta12b
Post by: Yannick17 on January 04, 2015, 06:37:20 PM
Thanks it works :)
Title: Re: Kart Racing Pro beta12b
Post by: Birel-Rotax 42 on January 08, 2015, 04:25:39 AM
Am I doing the naming wrong, or was turf not implemented in this build? I am using the prefix "TRKTURF" and the track object (in this case, runoff on the edge of the kerb) is not collidable and the kart falls through the surface.
Title: Re: Kart Racing Pro beta12b
Post by: PiBoSo on January 08, 2015, 04:33:52 PM
Quote from: Birel-Rotax 42 on January 08, 2015, 04:25:39 AM
Am I doing the naming wrong, or was turf not implemented in this build? I am using the prefix "TRKTURF" and the track object (in this case, runoff on the edge of the kerb) is not collidable and the kart falls through the surface.

Artificial turf is supported, but the exporters need to be updated.
Title: Re: Kart Racing Pro beta12b
Post by: Cory_Hayes on January 08, 2015, 07:54:10 PM
Quote from: PiBoSo on January 08, 2015, 04:33:52 PM
Quote from: Birel-Rotax 42 on January 08, 2015, 04:25:39 AM
Am I doing the naming wrong, or was turf not implemented in this build? I am using the prefix "TRKTURF" and the track object (in this case, runoff on the edge of the kerb) is not collidable and the kart falls through the surface.

Artificial turf is supported, but the exporters need to be updated.

Do you plan on doing exporter plug-ins for 3ds max 2013, 2014 and 2015?
Title: Re: Kart Racing Pro beta12b
Post by: evolution-kart on January 09, 2015, 07:24:38 AM
What must I do to hear the race start horn?
Title: Re: Kart Racing Pro beta12b
Post by: Tr!st@n on January 09, 2015, 07:44:28 AM
Quote from: evolution-kart on January 09, 2015, 07:24:38 AM
What must I do to hear the race start horn?

Turn your engine off, because at least for me its brutally quiet.
Title: Re: Kart Racing Pro beta12b
Post by: evolution-kart on January 09, 2015, 03:17:41 PM
Quote from: Tr!st@n on January 09, 2015, 07:44:28 AM
Turn your engine off, because at least for me its brutally quiet.

That can't be the solution to hear the horn  :-\
Title: Re: Kart Racing Pro beta12b
Post by: TLR_9P on January 09, 2015, 11:50:36 PM
Help everytime i go to run the application to install the build it says "Setup File is corrupted"
Thanks
Title: Re: Kart Racing Pro beta12b
Post by: PiBoSo on January 10, 2015, 12:15:51 AM
Quote from: TLR_9P on January 09, 2015, 11:50:36 PM
Help everytime i go to run the application to install the build it says "Setup File is corrupted"
Thanks

Please try to download the build again. The server is probably overloaded.
The file size must be exactly 735,055,809 bytes.
Title: Re: Kart Racing Pro beta12b
Post by: evolution-kart on January 15, 2015, 10:12:36 PM
Quote from: Tr!st@n on January 09, 2015, 07:44:28 AM
Quote from: evolution-kart on January 09, 2015, 07:24:38 AM
What must I do to hear the race start horn?

Turn your engine off, because at least for me its brutally quiet.

I have turned the engine off, but there was only a silence and no race start horn