Kart Racing Pro Official Forum

Mods => Track Editing => Topic started by: Gaus on May 09, 2015, 02:02:04 PM

Title: Clipping problem
Post by: Gaus on May 09, 2015, 02:02:04 PM
Hi guys,

its a pity but I have same problem with track like every GPL-track modder has :) It is huge clipping issue.
In 3dsmax objects looks correct but in the game it looks awful.

Please, maybe someone has key to solve this problem?

Thanks!

In KRP
(http://gaus.newmail.ru/dkart/in_krp.jpg)

In 3ds max

(http://gaus.newmail.ru/dkart/in_3dsmax.jpg)
Title: Re: Clipping problem
Post by: evolution-kart on May 09, 2015, 04:53:07 PM
Do you use textures with alpha-channel for the buildings and the wall?
Title: Re: Clipping problem
Post by: Gaus on May 09, 2015, 08:06:02 PM
Yes, I use. Try to remove alpha-channel.

Thank you, it works! Will correct objects and textures.